undici
Version:
An HTTP/1.1 client, written from scratch for Node.js
119 lines (104 loc) • 3.42 kB
JavaScript
const {
PoolBase,
kClients,
kNeedDrain,
kAddClient,
kGetDispatcher,
kRemoveClient
} = require('./pool-base')
const Client = require('./client')
const {
InvalidArgumentError
} = require('../core/errors')
const util = require('../core/util')
const { kUrl } = require('../core/symbols')
const buildConnector = require('../core/connect')
const kOptions = Symbol('options')
const kConnections = Symbol('connections')
const kFactory = Symbol('factory')
function defaultFactory (origin, opts) {
return new Client(origin, opts)
}
class Pool extends PoolBase {
constructor (origin, {
connections,
factory = defaultFactory,
connect,
connectTimeout,
tls,
maxCachedSessions,
socketPath,
autoSelectFamily,
autoSelectFamilyAttemptTimeout,
allowH2,
clientTtl,
...options
} = {}) {
if (connections != null && (!Number.isFinite(connections) || connections < 0)) {
throw new InvalidArgumentError('invalid connections')
}
if (typeof factory !== 'function') {
throw new InvalidArgumentError('factory must be a function.')
}
if (connect != null && typeof connect !== 'function' && typeof connect !== 'object') {
throw new InvalidArgumentError('connect must be a function or an object')
}
super()
if (typeof connect !== 'function') {
connect = buildConnector({
...tls,
maxCachedSessions,
allowH2,
socketPath,
timeout: connectTimeout,
...(typeof autoSelectFamily === 'boolean' ? { autoSelectFamily, autoSelectFamilyAttemptTimeout } : undefined),
...connect
})
}
this[kConnections] = connections || null
this[kUrl] = util.parseOrigin(origin)
this[kOptions] = { ...util.deepClone(options), connect, allowH2, clientTtl }
this[kOptions].interceptors = options.interceptors
? { ...options.interceptors }
: undefined
this[kFactory] = factory
this.on('connect', (origin, targets) => {
if (clientTtl != null && clientTtl > 0) {
for (const target of targets) {
Object.assign(target, { ttl: Date.now() })
}
}
})
this.on('connectionError', (origin, targets, error) => {
// If a connection error occurs, we remove the client from the pool,
// and emit a connectionError event. They will not be re-used.
// Fixes https://github.com/nodejs/undici/issues/3895
for (const target of targets) {
// Do not use kRemoveClient here, as it will close the client,
// but the client cannot be closed in this state.
const idx = this[kClients].indexOf(target)
if (idx !== -1) {
this[kClients].splice(idx, 1)
}
}
})
}
[kGetDispatcher] () {
const clientTtlOption = this[kOptions].clientTtl
for (const client of this[kClients]) {
// check ttl of client and if it's stale, remove it from the pool
if (clientTtlOption != null && clientTtlOption > 0 && client.ttl && ((Date.now() - client.ttl) > clientTtlOption)) {
this[kRemoveClient](client)
} else if (!client[kNeedDrain]) {
return client
}
}
if (!this[kConnections] || this[kClients].length < this[kConnections]) {
const dispatcher = this[kFactory](this[kUrl], this[kOptions])
this[kAddClient](dispatcher)
return dispatcher
}
}
}
module.exports = Pool