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uml-state-machine

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"use strict"; var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); Object.defineProperty(exports, "__esModule", { value: true }); exports.Machine = Machine; var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty")); var _lodash = _interopRequireDefault(require("lodash")); var _State = require("./State"); function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; } function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { (0, _defineProperty2["default"])(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; } function Machine(_ref) { var definition = _ref.definition, actioner = _ref.actioner, observers = _ref.observers; observers = _objectSpread({ onEntry: _lodash["default"].noop, onExit: _lodash["default"].noop, onTransitionBegin: _lodash["default"].noop, onTransitionEnd: _lodash["default"].noop }, observers); var _stateMap = (0, _State.buildStateMap)(definition); var currentState = getRootState(); var previousState = null; var nextState = null; function getRootState() { return _stateMap.get("Root"); } function enterInitialState() { var initialStateName = (0, _State.findInitialState)(definition.state); (0, _State.walkOnEntry)(machine, getRootState(), _stateMap.get(initialStateName)); setStateCurrent(initialStateName); } function getCurrentState() { return currentState; } function setStateCurrent(stateName) { currentState = _stateMap.get(stateName); if (!currentState) { throw { name: "RunTime", message: "invalid state name", "function": "setStateCurrent", details: stateName }; } } function setStateNext(stateName) { nextState = stateName; } function addEventHandlers(machine, events) { return events.reduce(function (machine, event) { var eventId = event; machine[eventId] = function (payload) { var currentState = getCurrentState(); if (currentState[eventId]) { currentState[eventId](machine, payload); } else { throw { name: "Internal", eventId: eventId, state: currentState.name(), details: currentState }; } }; return machine; }, machine); } var machine = { actioner: actioner, observers: observers, stateMap: function stateMap() { return _stateMap; }, enterInitialState: enterInitialState, setStateCurrent: setStateCurrent, getStateCurrent: function getStateCurrent() { return currentState; }, getStatePrevious: function getStatePrevious() { return previousState; }, setStatePrevious: function setStatePrevious(state) { previousState = state; }, getStateNext: function getStateNext() { return nextState; }, setStateNext: setStateNext, setStatePreviousFromCurrent: function setStatePreviousFromCurrent() { previousState = currentState; return previousState; } }; machine = addEventHandlers(machine, definition.events); return machine; }