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ukelli-ui

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Base on React's UI lib. Make frontend's dev simpler and faster.

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/// <reference types="react" /> import { UkePureComponent } from '../utils/uke-component'; export interface NotificationProps { handleClick?: (params: {}) => void; } interface State { notifyItems: {}; position: string; } export interface NotifyConfig { /** 通知的标题 */ title?: string; /** id */ id?: string; /** 通知的内容 */ text?: any; /** id */ type?: 'success' | 'error' | 'normal' | 'warn' | 'black' | 'white'; /** 通知持续时间,如果 < 0, 则一直存在,除非用户主动关闭 */ timer?: number; /** 点击此次通知的回调 */ onClickTip?: (notifyConfig: NotifyConfig) => void; /** 操作按钮显示的文字 */ actionText?: string; } export declare const NotifyEvent = "NOTIFY"; export default class Notification extends UkePureComponent<NotificationProps, State> { timers: { [key: string]: any; }; IDIncrement: number; constructor(props: any); /** * receiveNotify 参数说明 * notifyConfig = { * text: '', * id: '', * title: '', * type: [success error normal warn black white] default 'desc' * lifecycle: 7 sec, * onClickTip: func, * actionText: string, * navigateConfig: { * type: 'MANAGER', * activeMenu: { * code: 'ZHMX' * } * }, * } */ componentWillUnmount(): void; notifyConfigFilter(notifyConfig: NotifyConfig): NotifyConfig; receiveNotify: (notifyConfig: NotifyConfig, _position: any) => string | 0; clickTip(clickTarget: any, msgID: any): void; closeTip(msgID: any): void; clearAllNotify: () => void; clearTargetTimer(msgID: any): void; startTargetTimer(msgObj: any): void; setTipHideTimer(msgObj: any): void; render(): JSX.Element; } export {};