ukelli-ui
Version:
ukelli-ui 是基于 React 的 UI 库,提供简约和功能齐全的组件,可高度定制的组件接口,灵活的配置,提供给开发者另一种开发思路,也致力于尝试不同的组件使用和开发方向。
407 lines (333 loc) • 15.7 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var _react = _interopRequireWildcard(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _basicHelper = require("basic-helper");
var _reactTransitionGroup = require("react-transition-group");
var _grid = require("../../core/grid");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj["default"] = obj; return newObj; } }
function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; }
function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
function _typeof(obj) { if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); }
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; var ownKeys = Object.keys(source); if (typeof Object.getOwnPropertySymbols === 'function') { ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { return Object.getOwnPropertyDescriptor(source, sym).enumerable; })); } ownKeys.forEach(function (key) { _defineProperty(target, key, source[key]); }); } return target; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }
function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); }
function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }
function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var timeTitleMapper = {
hour: '时',
min: '分',
sec: '秒'
};
var AnimatedCard = function AnimatedCard(_ref) {
var position = _ref.position,
animation = _ref.animation,
digit = _ref.digit,
style = _ref.style;
return _react["default"].createElement("div", {
className: "flip-card ".concat(position, " ").concat(animation),
style: style
}, _react["default"].createElement("span", {
className: "count"
}, digit));
};
var StaticCard = function StaticCard(_ref2) {
var position = _ref2.position,
digit = _ref2.digit,
style = _ref2.style;
return _react["default"].createElement("div", {
className: position,
style: style
}, _react["default"].createElement("span", {
className: "count"
}, digit));
};
var FlipUnitContainer =
/*#__PURE__*/
function (_React$Component) {
_inherits(FlipUnitContainer, _React$Component);
function FlipUnitContainer() {
var _getPrototypeOf2;
var _this;
_classCallCheck(this, FlipUnitContainer);
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
_this = _possibleConstructorReturn(this, (_getPrototypeOf2 = _getPrototypeOf(FlipUnitContainer)).call.apply(_getPrototypeOf2, [this].concat(args)));
_defineProperty(_assertThisInitialized(_this), "preDigit", 0);
_defineProperty(_assertThisInitialized(_this), "shuffle", true);
_defineProperty(_assertThisInitialized(_this), "state", {
preDigit: 0,
shuffle: true
});
return _this;
}
_createClass(FlipUnitContainer, [{
key: "shouldComponentUpdate",
value: function shouldComponentUpdate(nextProps) {
if (this.props.digit !== nextProps.digit) {
this.preDigit = this.props.digit;
this.shuffle = !this.shuffle;
}
return true;
} // componentDidUpdate(prevProps) {
// if(this.props.digit !== prevProps.digit) {
// this.setState(({ preDigit, shuffle }) => {
// return {
// preDigit: prevProps.digit,
// shuffle: !shuffle
// };
// });
// }
// }
}, {
key: "render",
value: function render() {
var _this$props = this.props,
digit = _this$props.digit,
unit = _this$props.unit,
_this$props$width = _this$props.width,
width = _this$props$width === void 0 ? 140 : _this$props$width,
_this$props$height = _this$props.height,
height = _this$props$height === void 0 ? 120 : _this$props$height,
flipItemStyle = _this$props.flipItemStyle; // const { shuffle, preDigit } = this.state;
var shuffle = this.shuffle,
preDigit = this.preDigit;
var previousDigit = +preDigit || 0;
var currentDigit = +digit; // let previousDigit = +FlipDigitCache[unit] || 0;
if (unit !== 'hour') {
previousDigit = previousDigit === -1 ? 59 : previousDigit;
previousDigit = previousDigit === 60 ? '00' : previousDigit;
} else {
previousDigit = previousDigit === -1 ? 23 : previousDigit;
}
if (currentDigit !== '00' && currentDigit < 10) {
currentDigit = "0".concat(currentDigit);
}
if (previousDigit !== '00' && previousDigit < 10) {
previousDigit = "0".concat(previousDigit);
}
var digit1 = shuffle ? previousDigit : currentDigit;
var digit2 = !shuffle ? previousDigit : currentDigit;
var animation1 = shuffle ? 'fold' : 'unfold';
var animation2 = !shuffle ? 'fold' : 'unfold';
var scaleStyle = {
height: height,
width: width,
fontSize: height / 1.3
};
var styleForAnimate = _objectSpread({}, flipItemStyle, {
height: height / 2,
width: width
});
return _react["default"].createElement("div", {
className: "flip-unit-container",
style: scaleStyle
}, _react["default"].createElement(StaticCard, {
position: "before",
style: flipItemStyle,
digit: currentDigit
}), _react["default"].createElement(StaticCard, {
position: "now",
style: flipItemStyle,
digit: previousDigit
}), _react["default"].createElement(AnimatedCard, {
style: styleForAnimate,
position: "first",
digit: digit1,
animation: animation1
}), _react["default"].createElement(AnimatedCard, {
style: styleForAnimate,
position: "second",
digit: digit2,
animation: animation2
}));
}
}]);
return FlipUnitContainer;
}(_react["default"].Component);
_defineProperty(FlipUnitContainer, "propTypes", {
digit: _propTypes["default"].oneOfType([_propTypes["default"].number, _propTypes["default"].string]),
width: _propTypes["default"].number,
height: _propTypes["default"].number,
flipItemStyle: _propTypes["default"].shape({}),
unit: _propTypes["default"].oneOf(['hour', 'min', 'sec'])
});
_defineProperty(FlipUnitContainer, "defaultProps", {
width: 140,
height: 120
});
var Countdown =
/*#__PURE__*/
function (_Component) {
_inherits(Countdown, _Component);
// isTimerStart = false;
function Countdown(props) {
var _this2;
_classCallCheck(this, Countdown);
_this2 = _possibleConstructorReturn(this, _getPrototypeOf(Countdown).call(this, props));
_this2.state = {
isTimerStart: false,
countdown: 0
};
return _this2;
}
_createClass(Countdown, [{
key: "shouldComponentUpdate",
value: function shouldComponentUpdate(nextProps, nextState) {
var isReceiveNewProps = this.props !== nextProps;
var isNewCount = this.state.countdown !== nextState.countdown;
var isChangeTimerStatus = this.state.isTimerStart !== nextState.isTimerStart; // if(isReceiveNewProps) {
// this.clearTimer();
// }
return isNewCount || isReceiveNewProps || isChangeTimerStatus;
}
}, {
key: "componentDidMount",
value: function componentDidMount() {
this.startCountdown();
}
}, {
key: "componentDidUpdate",
value: function componentDidUpdate(prevProps, prevState) {
if (this.props.start != prevProps.start || !this.state.isTimerStart) {
this.clearTimer();
this.startCountdown();
}
}
}, {
key: "componentWillUnmount",
value: function componentWillUnmount() {
this.clearTimer();
}
}, {
key: "startCountdown",
value: function startCountdown() {
var start = this.props.start;
if (this.state.isTimerStart || start === 0) return;
this.clearTimer();
this.startTimer();
}
}, {
key: "setJumpElemCount",
value: function setJumpElemCount(timeObj) {
if (!this.jumpElem) return;
this.jumpElem.innerHTML = "".concat(timeObj.hour, ":").concat(timeObj.min, ":").concat(timeObj.sec) || 0;
}
}, {
key: "clearTimer",
value: function clearTimer() {
// this.isTimerStart = false;
this.interval && clearInterval(this.interval);
this.interval = null;
this.setState({
isTimerStart: false
});
}
}, {
key: "startTimer",
value: function startTimer() {
var _this3 = this;
if (this.state.isTimerStart) return;
var _this$props2 = this.props,
start = _this$props2.start,
countdownNotifyTimer = _this$props2.countdownNotifyTimer,
onCountdownNotify = _this$props2.onCountdownNotify,
onTimeout = _this$props2.onTimeout;
var countdown = start - 1; // this.isTimerStart = true;
this.setState({
isTimerStart: true,
countdown: countdown
});
this.interval = setInterval(function () {
countdown--;
_this3.setState({
countdown: countdown < 0 ? 0 : countdown
});
if (countdown == +countdownNotifyTimer) (0, _basicHelper.Call)(onCountdownNotify, countdown);
if (countdown === -1) {
onTimeout();
_this3.clearTimer(); // clearInterval(oneRound);
// this.setState({
// isTimerStart: false,
// isTimeout: true
// });
}
}, 1000);
}
}, {
key: "render",
value: function render() {
var _this$props3 = this.props,
width = _this$props3.width,
height = _this$props3.height,
countdownNotifyTimer = _this$props3.countdownNotifyTimer,
onCountdownNotify = _this$props3.onCountdownNotify,
onTimeout = _this$props3.onTimeout,
flipItemStyle = _this$props3.flipItemStyle,
className = _this$props3.className,
other = _objectWithoutProperties(_this$props3, ["width", "height", "countdownNotifyTimer", "onCountdownNotify", "onTimeout", "flipItemStyle", "className"]);
var countdown = this.state.countdown;
var timeObj = (0, _basicHelper.TimeFormat)(countdown);
this.setJumpElemCount(timeObj); // const hasCountdown = countdown != -1;
var container = _react["default"].createElement("section", {
className: "flip-clock " + (className ? className : '')
}, _react["default"].createElement(_grid.Grid, {
container: true
}, Object.keys(timeObj).map(function (unit, idx) {
var currTime = timeObj[unit];
return _react["default"].createElement(_grid.Grid, _extends({
key: unit
}, other), _react["default"].createElement(FlipUnitContainer, {
unit: unit,
flipItemStyle: flipItemStyle,
width: width,
height: height,
digit: currTime
}));
})));
return container; // return (
// <TransitionGroup component={null}>
// <CSSTransition
// key={hasCountdown ? 'has' : 'none'}
// classNames="fade"
// timeout={200}>
// {container}
// </CSSTransition>
// </TransitionGroup>
// );
}
}]);
return Countdown;
}(_react.Component);
exports["default"] = Countdown;
_defineProperty(Countdown, "propTypes", {
/** 倒计时开始时间 */
start: _propTypes["default"].number.isRequired,
/** 每一个 flip 的宽度 */
width: _propTypes["default"].number,
/** 每一个 flip 的高度 */
height: _propTypes["default"].number,
/** 给每一个 flip 的 style */
flipItemStyle: _propTypes["default"].shape({}),
/** 需要广播的时间节点 */
countdownNotifyTimer: _propTypes["default"].number,
/** 广播的时间节点触发的回调 */
onCountdownNotify: _propTypes["default"].func,
/** 时间到 0 的时候触发的回调 */
onTimeout: _propTypes["default"].func.isRequired
});
_defineProperty(Countdown, "defaultProps", {
width: 140,
height: 120
});