ui-picture-svg-marker
Version:
高仿百度AI图像物体检测标注控件,ui-picture-bd-marker SVG版
68 lines (49 loc) • 2.45 kB
JavaScript
// MIT License
// Copyright (c) 2018 FredDon
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
;
Object.defineProperty(exports, "__esModule", {
value: true
});
var _ahaSvg = require('aha-svg');
var _config = require('./config');
var _annoTransformersRect = require('./anno-transformers-rect');
var _annoTransformersCircle = require('./anno-transformers-circle');
var _ahaGraphic = require('aha-graphic');
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var Movement = function Movement(node) {
var type = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : -1;
var _this = this;
var boundRect = arguments[2];
var options = arguments[3];
_classCallCheck(this, Movement);
this.transform = function (offsetX, offsetY) {
if (!_this.options.editable) return;
var mainRect = _this.moveNode.firstElementChild;
var shape = mainRect.nodeName;
if (shape == _config.supportShapes[0]) {
new _annoTransformersRect.RectAnnoTransformer(_this).transform(offsetX, offsetY);
} else if (shape == _config.supportShapes[1]) {
new _annoTransformersCircle.CircleAnnoTransformer(_this).transform(offsetX, offsetY);
}
};
this.moveNode = node;
this.type = type;
this.boundRect = boundRect;
this.options = options;
};
exports.default = Movement;