ue-too
Version:
pan, zoom, and rotate your html canvas
28 lines (27 loc) • 918 B
TypeScript
import { ObservableBoardCamera } from "../board-camera";
import { CameraRig } from "../board-camera/camera-rig";
import { CameraMux } from "./interface";
import { Point } from "../utils/misc";
/**
* @description The simple relay flow control.
* This would be the default flow control for {@link Board}.
*
* @category Input Flow Control
*/
export declare class Relay implements CameraMux {
private _cameraRig;
constructor(cameraRig?: CameraRig);
notifyPanInput(diff: Point): void;
notifyZoomInput(deltaZoomAmount: number, anchorPoint: Point): void;
notifyRotationInput(deltaRotation: number): void;
}
/**
* @description Create a default relay control center.
*
* @category Input Flow Control
*/
export declare function createDefaultCameraMux(camera: ObservableBoardCamera): CameraMux;
/**
*
*/
export declare function createDefaultCameraMuxWithCameraRig(cameraRig: CameraRig): CameraMux;