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ucbuilder

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:Shree Ganeshay Namah: new way app design

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import { CommonEvent } from "../global/commonEvent.js"; import { Usercontrol } from "../renderer/Usercontrol.js"; import { KeyboardKey } from "./hardware.js"; type ShortcutCallback = (e: KeyboardEvent) => void; export declare class ShortcutNode { private shortcutMap; register(keys: KeyboardKey[][], callback: ShortcutCallback, override?: boolean): string[]; /** Unregister a shortcut */ unregister(keys: KeyboardKey[]): string[]; /** Clear all shortcuts */ clear(): void; callTask(combo: string, e: KeyboardEvent): boolean; } export declare class ShortcutManager { private pressedKeys; source: ShortcutNode[]; CreateLayer(): ShortcutNode; constructor(); /** Destroy manager and remove all listeners */ destroy(): void; /** Normalize key combination to string */ private static getComboString; private _keydown; private _keyup; private _blur; } interface WinNode { uc?: Usercontrol; display?: string; lastFocusedAt?: HTMLElement; } export declare class FocusManager { currentElement: HTMLElement | undefined; Event: { onFatch: CommonEvent<(ele: HTMLElement) => void>; onFocus: CommonEvent<(ele: HTMLElement) => void>; }; fetch(ele: HTMLElement): void; /** * * @param containerElement if last focused element not insde `contaierElement` than direct focus to `containerElement` */ focus(containerElement?: HTMLElement): void; } export declare class WinManager { static IS_REPEAT: boolean; static RepeatPauseInMilliSeconds: number; static shortcutManage: ShortcutManager; static isSameKey: <T>(arr1: T[], arr2: T[]) => boolean; static initEvent(): void; static event: { onFreez: (uc: Usercontrol) => void; onUnFreez: (uc: Usercontrol) => void; keydown: CommonEvent<(e: KeyboardEvent) => void>; keyup: CommonEvent<(e: KeyboardEvent) => void>; }; static ACCESS_KEY: string; static getNode(htNode: HTMLElement): WinNode; static setNode(htNode: HTMLElement): WinNode; static focusMng: FocusManager; static push: (form: Usercontrol) => Promise<void>; static pop: (form: Usercontrol) => Promise<void>; static ATTR: { DISABLE: { NEW_VALUE: string; OLD_VALUE: string; }; INERT: { NEW_VALUE: string; OLD_VALUE: string; }; }; static setfreez: (freez: boolean, wnode: WinNode) => Promise<void>; static FreezThese(freez: boolean, ...elements: HTMLElement[]): Promise<void>; static captureElementAsImage(element: HTMLElement): string; } export {};