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typesforbukkit

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Types For Bukkit

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// API Link: https://tfb.neocities.org/1.17/org/bukkit/GameEvent namespace org.bukkit { /** @description Represents a generic Mojang game event */ export class GameEvent implements org.bukkit.Keyed { static BLOCK_ATTACH : org.bukkit.GameEvent; static BLOCK_CHANGE : org.bukkit.GameEvent; static BLOCK_CLOSE : org.bukkit.GameEvent; static BLOCK_DESTROY : org.bukkit.GameEvent; static BLOCK_DETACH : org.bukkit.GameEvent; static BLOCK_OPEN : org.bukkit.GameEvent; static BLOCK_PLACE : org.bukkit.GameEvent; static BLOCK_PRESS : org.bukkit.GameEvent; static BLOCK_SWITCH : org.bukkit.GameEvent; static BLOCK_UNPRESS : org.bukkit.GameEvent; static BLOCK_UNSWITCH : org.bukkit.GameEvent; static CONTAINER_CLOSE : org.bukkit.GameEvent; static CONTAINER_OPEN : org.bukkit.GameEvent; static DISPENSE_FAIL : org.bukkit.GameEvent; static DRINKING_FINISH : org.bukkit.GameEvent; static EAT : org.bukkit.GameEvent; static ELYTRA_FREE_FALL : org.bukkit.GameEvent; static ENTITY_DAMAGED : org.bukkit.GameEvent; static ENTITY_KILLED : org.bukkit.GameEvent; static ENTITY_PLACE : org.bukkit.GameEvent; static EQUIP : org.bukkit.GameEvent; static EXPLODE : org.bukkit.GameEvent; static FISHING_ROD_CAST : org.bukkit.GameEvent; static FISHING_ROD_REEL_IN : org.bukkit.GameEvent; static FLAP : org.bukkit.GameEvent; static FLUID_PICKUP : org.bukkit.GameEvent; static FLUID_PLACE : org.bukkit.GameEvent; static HIT_GROUND : org.bukkit.GameEvent; static LIGHTNING_STRIKE : org.bukkit.GameEvent; static MINECART_MOVING : org.bukkit.GameEvent; static MOB_INTERACT : org.bukkit.GameEvent; static PISTON_CONTRACT : org.bukkit.GameEvent; static PISTON_EXTEND : org.bukkit.GameEvent; static PRIME_FUSE : org.bukkit.GameEvent; static PROJECTILE_LAND : org.bukkit.GameEvent; static PROJECTILE_SHOOT : org.bukkit.GameEvent; static RAVAGER_ROAR : org.bukkit.GameEvent; static RING_BELL : org.bukkit.GameEvent; static SHEAR : org.bukkit.GameEvent; static SHULKER_CLOSE : org.bukkit.GameEvent; static SHULKER_OPEN : org.bukkit.GameEvent; static SPLASH : org.bukkit.GameEvent; static STEP : org.bukkit.GameEvent; static SWIM : org.bukkit.GameEvent; static WOLF_SHAKING : org.bukkit.GameEvent; /** @description Returns a GameEvent by a NamespacedKey */ static getByKey(namespacedKey: org.bukkit.NamespacedKey) : org.bukkit.GameEvent {return;} /** @description Return the namespaced identifier for this object */ getKey() : org.bukkit.NamespacedKey {return;} /** @description Returns the set of all GameEvents */ static values() : java.util.Collection<org.bukkit.GameEvent> {return;} } }