typesforbukkit
Version:
Types For Bukkit
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text/typescript
// API Link: https://tfb.neocities.org/1.17/org/bukkit/GameEvent
namespace org.bukkit {
/** @description Represents a generic Mojang game event */
export class GameEvent implements org.bukkit.Keyed {
static BLOCK_ATTACH : org.bukkit.GameEvent;
static BLOCK_CHANGE : org.bukkit.GameEvent;
static BLOCK_CLOSE : org.bukkit.GameEvent;
static BLOCK_DESTROY : org.bukkit.GameEvent;
static BLOCK_DETACH : org.bukkit.GameEvent;
static BLOCK_OPEN : org.bukkit.GameEvent;
static BLOCK_PLACE : org.bukkit.GameEvent;
static BLOCK_PRESS : org.bukkit.GameEvent;
static BLOCK_SWITCH : org.bukkit.GameEvent;
static BLOCK_UNPRESS : org.bukkit.GameEvent;
static BLOCK_UNSWITCH : org.bukkit.GameEvent;
static CONTAINER_CLOSE : org.bukkit.GameEvent;
static CONTAINER_OPEN : org.bukkit.GameEvent;
static DISPENSE_FAIL : org.bukkit.GameEvent;
static DRINKING_FINISH : org.bukkit.GameEvent;
static EAT : org.bukkit.GameEvent;
static ELYTRA_FREE_FALL : org.bukkit.GameEvent;
static ENTITY_DAMAGED : org.bukkit.GameEvent;
static ENTITY_KILLED : org.bukkit.GameEvent;
static ENTITY_PLACE : org.bukkit.GameEvent;
static EQUIP : org.bukkit.GameEvent;
static EXPLODE : org.bukkit.GameEvent;
static FISHING_ROD_CAST : org.bukkit.GameEvent;
static FISHING_ROD_REEL_IN : org.bukkit.GameEvent;
static FLAP : org.bukkit.GameEvent;
static FLUID_PICKUP : org.bukkit.GameEvent;
static FLUID_PLACE : org.bukkit.GameEvent;
static HIT_GROUND : org.bukkit.GameEvent;
static LIGHTNING_STRIKE : org.bukkit.GameEvent;
static MINECART_MOVING : org.bukkit.GameEvent;
static MOB_INTERACT : org.bukkit.GameEvent;
static PISTON_CONTRACT : org.bukkit.GameEvent;
static PISTON_EXTEND : org.bukkit.GameEvent;
static PRIME_FUSE : org.bukkit.GameEvent;
static PROJECTILE_LAND : org.bukkit.GameEvent;
static PROJECTILE_SHOOT : org.bukkit.GameEvent;
static RAVAGER_ROAR : org.bukkit.GameEvent;
static RING_BELL : org.bukkit.GameEvent;
static SHEAR : org.bukkit.GameEvent;
static SHULKER_CLOSE : org.bukkit.GameEvent;
static SHULKER_OPEN : org.bukkit.GameEvent;
static SPLASH : org.bukkit.GameEvent;
static STEP : org.bukkit.GameEvent;
static SWIM : org.bukkit.GameEvent;
static WOLF_SHAKING : org.bukkit.GameEvent;
/** @description Returns a GameEvent by a NamespacedKey */
static getByKey(namespacedKey: org.bukkit.NamespacedKey) : org.bukkit.GameEvent {return;}
/** @description Return the namespaced identifier for this object */
getKey() : org.bukkit.NamespacedKey {return;}
/** @description Returns the set of all GameEvents */
static values() : java.util.Collection<org.bukkit.GameEvent> {return;}
}
}