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typesforbukkit

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Types For Bukkit

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// API Link: https://tfb.neocities.org/1.17/org/bukkit/Bukkit namespace org.bukkit { /** @description Represents the Bukkit core, for version and Server singleton handling */ export class Bukkit { /** @description Adds a recipe to the crafting manager */ static addRecipe(recipe: org.bukkit.inventory.Recipe) : boolean {return;} /** @description Get an iterator through all advancements */ static advancementIterator() : java.util.Iterator<org.bukkit.advancement.Advancement> {return;} /** @description Bans the specified address from the server */ static banIP(address: String) : void {} /** @description Broadcasts the specified message to every user with the given permission name */ static broadcast(message: String, permission: String) : int {return;} /** @description Broadcast a message to all players */ static broadcastMessage(message: String) : int {return;} /** @description Clears the list of crafting recipes */ static clearRecipes() : void {} /** @description Creates a new BlockData instance with material and properties parsed from provided data */ static createBlockData(data: String) : org.bukkit.block.data.BlockData; /** @description Creates a new BlockData instance for the specified Material, with all properties initialized to unspecified defaults */ static createBlockData(material: org.bukkit.Material) : org.bukkit.block.data.BlockData; /** @description Creates a new BlockData instance for the specified Material, with all properties initialized to unspecified defaults, except for those provided in data */ static createBlockData(material: org.bukkit.Material, data: String) : org.bukkit.block.data.BlockData; /** @description Creates a new BlockData instance for the specified Material, with all properties initialized to unspecified defaults */ static createBlockData(material: String, consumer: org.bukkit.util.Consumer<org.bukkit.block.data.BlockData>) : org.bukkit.block.data.BlockData; static createBlockData(material?: any, data?: any, consumer?: any) : any {return;}; /** @description Creates a boss bar instance to display to players */ static createBossBar(title: String, color: org.bukkit.boss.BarColor, style: org.bukkit.boss.BarStyle, ...flags: org.bukkit.boss.BarFlag[]) : org.bukkit.boss.BossBar; /** @description Creates a boss bar instance to display to players */ static createBossBar(key: org.bukkit.NamespacedKey, title: String, color: org.bukkit.boss.BarColor, style: org.bukkit.boss.BarStyle, ...flags: org.bukkit.boss.BarFlag[]) : org.bukkit.boss.KeyedBossBar; static createBossBar(title: any, color: any, style: any, key?: any, ...flags: org.bukkit.boss.BarFlag[]) : any {return;} /** @description Create a ChunkData for use in a generator */ static createChunkData(world: org.bukkit.World) : org.bukkit.generator.ChunkGenerator_$_ChunkData {return;} /** @description Create a new explorer map targeting the closest nearby structure of a given StructureType */ static createExplorerMap(world: org.bukkit.World, location: org.bukkit.World, structureType: org.bukkit.StructureType) : org.bukkit.inventory.ItemStack; /** @description Create a new explorer map targeting the closest nearby structure of a given StructureType */ static createExplorerMap(world: org.bukkit.World, location: org.bukkit.World, structureType: org.bukkit.StructureType, radius: int, findUnexplored: boolean) : org.bukkit.inventory.ItemStack; static createExplorerMap(world: any, location: any, structureType: any, radius?: any, findUnexplored?: any) : any {return;} /** @description Creates an empty inventory of type InventoryType.CHEST with the specified size */ static createInventory(owner: org.bukkit.inventory.InventoryHolder, size: int) : org.bukkit.inventory.Inventory; /** @description Creates an empty inventory of type InventoryType.CHEST with the specified size and title */ static createInventory(owner: org.bukkit.inventory.InventoryHolder, size: int, title: String) : org.bukkit.inventory.Inventory; /** @description Creates an empty inventory with the specified type */ static createInventory(owner: org.bukkit.inventory.InventoryHolder, type: org.bukkit.event.inventory.InventoryType) : org.bukkit.inventory.Inventory; /** @description Creates an empty inventory with the specified type and title */ static createInventory(owner: org.bukkit.inventory.InventoryHolder, type: org.bukkit.event.inventory.InventoryType, title: String) : org.bukkit.inventory.Inventory; static createInventory(owner: any, size?: any, type?: any, title?: any) : any {return;} /** @description Create a new map with an automatically assigned ID */ static createMap(world: org.bukkit.World) : org.bukkit.map.MapView {return;} /** @description Creates an empty merchant */ static createMerchant(title: String) : org.bukkit.inventory.Merchant {return;} /** @description Creates or loads a world with the given name using the specified options */ static createWorld(creator: org.bukkit.WorldCreator) : org.bukkit.World {return;} /** @description Dispatches a command on this server, and executes it if found */ static dispatchCommand(sender: org.bukkit.command.CommandSender, commandLine: String) : boolean {return;} /** @description Get the advancement specified by this key */ static getAdvancement(key: org.bukkit.NamespacedKey) : org.bukkit.advancement.Advancement {return;} /** @description Gets whether this server allows the End or not */ static getAllowEnd() : boolean {return;} /** @description Gets whether this server allows flying or not */ static getAllowFlight() : boolean {return;} /** @description Gets whether this server allows the Nether or not */ static getAllowNether() : boolean {return;} /** @description Gets user-specified limit for number of ambient mobs that can spawn in a chunk */ static getAmbientSpawnLimit() : int {return;} /** @description Gets user-specified limit for number of animals that can spawn in a chunk */ static getAnimalSpawnLimit() : int {return;} /** @description Gets a ban list for the supplied type */ static getBanList(type: org.bukkit.BanList_$_Type) : org.bukkit.BanList {return;} /** @description Gets a set containing all banned players */ static getBannedPlayers() : java.util.Set<org.bukkit.OfflinePlayer> {return;} /** @description Gets the KeyedBossBar specified by this key */ static getBossBar(key: org.bukkit.NamespacedKey) : org.bukkit.boss.KeyedBossBar {return;} /** @description Gets an unmodifiable iterator through all persistent bossbars */ static getBossBars() : java.util.Iterator<org.bukkit.boss.KeyedBossBar> {return;} /** @description Gets the Bukkit version that this server is running */ static getBukkitVersion() : String {return;} /** @description Gets a list of command aliases defined in the server properties */ static getCommandAliases() : java.util.Map<String,String[]> {return;} /** @description Gets the value of the connection throttle setting */ static getConnectionThrottle() : long {return;} /** @description Gets a ConsoleCommandSender that may be used as an input source for this server */ static getConsoleSender() : org.bukkit.command.ConsoleCommandSender {return;} /** @description Gets the default GameMode for new players */ static getDefaultGameMode() : org.bukkit.GameMode {return;} /** @description Gets an entity on the server by its UUID */ static getEntity(uuid: java.util.UUID) : org.bukkit.entity.Entity {return;} /** @description Get generate-structures setting */ static getGenerateStructures() : boolean {return;} /** @description Gets the HelpMap providing help topics for this server */ static getHelpMap() : org.bukkit.help.HelpMap {return;} /** @description Gets the idle kick timeout */ static getIdleTimeout() : int {return;} /** @description Get the IP that this server is bound to, or empty string if not specified */ static getIp() : String {return;} /** @description Gets a set containing all current IPs that are banned */ static getIPBans() : java.util.Set<String> {return;} /** @description Gets the instance of the item factory (for ItemMeta) */ static getItemFactory() : org.bukkit.inventory.ItemFactory {return;} /** @description Returns the primary logger associated with this server instance */ static getLogger() : java.util.logging.Logger {return;} /** @description Gets the specified LootTable */ static getLootTable(key: org.bukkit.NamespacedKey) : org.bukkit.loot.LootTable {return;} /** @deprecated Magic value */ static getMap(id: int) : org.bukkit.map.MapView {return;} /** @description Get the maximum amount of players which can login to this server */ static getMaxPlayers() : int {return;} /** @description Get max world size */ static getMaxWorldSize() : int {return;} /** @description Gets the Messenger responsible for this server */ static getMessenger() : org.bukkit.plugin.messaging.Messenger {return;} /** @description Gets user-specified limit for number of monsters that can spawn in a chunk */ static getMonsterSpawnLimit() : int {return;} /** @description Gets the message that is displayed on the server list */ static getMotd() : String {return;} /** @description Gets the name of this server implementation */ static getName() : String {return;} /** @deprecated Persistent storage of users should be by UUID as names are no longer unique past a single session */ static getOfflinePlayer(name: String) : org.bukkit.OfflinePlayer; /** @description Gets the player by the given UUID, regardless if they are offline or online */ static getOfflinePlayer(id: java.util.UUID) : org.bukkit.OfflinePlayer; static getOfflinePlayer(name?: any, id?: any) : any {return;} /** @description Gets every player that has ever played on this server */ static getOfflinePlayers() : java.util.Collection<org.bukkit.OfflinePlayer> {return;} /** @description Gets whether the Server is in online mode or not */ static getOnlineMode() : boolean {return;} /** @description Gets a view of all currently logged in players. generic return type should extend org.bukkit.entity.Player */ static getOnlinePlayers() : java.util.Collection<any> {return;} /** @description Gets a set containing all player operators */ static getOperators() : java.util.Set<org.bukkit.OfflinePlayer> {return;} /** @description Gets a player object by the given username */ static getPlayer(name: String) : org.bukkit.entity.Player; /** @description Gets the player with the given UUID */ static getPlayer(id: java.util.UUID) : org.bukkit.entity.Player; static getPlayer(name?: any, id?: any) : any {return;} /** @description Gets the player with the exact given name, case insensitive */ static getPlayerExact(name: String) : org.bukkit.entity.Player {return;} /** @description Gets a PluginCommand with the given name or alias */ static getPluginCommand(name: String) : org.bukkit.command.PluginCommand {return;} /** @description Gets the plugin manager for interfacing with plugins */ static getPluginManager() : org.bukkit.plugin.PluginManager {return;} /** @description Get the game port that the server runs on */ static getPort() : int {return;} /** @description Get the Recipe for the given key */ static getRecipe(recipeKey: org.bukkit.NamespacedKey) : org.bukkit.inventory.Recipe {return;} /** @description Get a list of all recipes for a given item */ static getRecipesFor(result: org.bukkit.inventory.ItemStack) : java.util.List<org.bukkit.inventory.Recipe> {return;} /** @description Gets the scheduler for managing scheduled events */ static getScheduler() : org.bukkit.scheduler.BukkitScheduler {return;} /** @description Gets the instance of the scoreboard manager */ static getScoreboardManager() : org.bukkit.scoreboard.ScoreboardManager {return;} /** @description Gets the current Server singleton */ static getServer() : org.bukkit.Server {return;} /** @description Gets an instance of the server's default server-icon */ static getServerIcon() : org.bukkit.util.CachedServerIcon {return;} /** @description Gets a services manager */ static getServicesManager() : org.bukkit.plugin.ServicesManager {return;} /** @description Gets the default message that is displayed when the server is stopped */ static getShutdownMessage() : String {return;} /** @description Gets the radius, in blocks, around each worlds spawn point to protect */ static getSpawnRadius() : int {return;} /** @description Gets a tag which has already been defined within the server */ static getTag<T extends org.bukkit.Keyed>(registry: String, tag: org.bukkit.NamespacedKey, clazz: java.lang.Class<T>) : org.bukkit.Tag<T> {return;} /** @description Gets a all tags which have been defined within the server */ static getTags<T extends org.bukkit.Keyed>(registry: String, clazz: java.lang.Class<T>) : java.lang.Iterable<org.bukkit.Tag<T>> {return;} /** @description Gets the default ticks per ambient mob spawns value */ static getTicksPerAmbientSpawns() : int {return;} /** @description Gets default ticks per animal spawns value */ static getTicksPerAnimalSpawns() : int {return;} /** @description Gets the default ticks per monster spawns value */ static getTicksPerMonsterSpawns() : int {return;} /** @description Gets the default ticks per water ambient mob spawns value */ static getTicksPerWaterAmbientSpawns() : int {return;} /** @description Gets the default ticks per water mob spawns value */ static getTicksPerWaterSpawns() : int {return;} /** @deprecated */ static getUnsafe() : org.bukkit.UnsafeValues {return;} /** @description Gets the name of the update folder */ static getUpdateFolder() : String {return;} /** @description Gets the update folder */ static getUpdateFolderFile() : java.io.File {return;} /** @description Gets the version string of this server implementation */ static getVersion() : String {return;} /** @description Get the view distance from this server */ static getViewDistance() : int {return;} /** @description Gets the current warning state for the server */ static getWarningState() : org.bukkit.Warning_$_WarningState {return;} /** @description Gets user-specified limit for number of water ambient mobs that can spawn in a chunk */ static getWaterAmbientSpawnLimit() : int {return;} /** @description Gets user-specified limit for number of water animals that can spawn in a chunk */ static getWaterAnimalSpawnLimit() : int {return;} /** @description Gets a list of whitelisted players */ static getWhitelistedPlayers() : java.util.Set<org.bukkit.OfflinePlayer> {return;} /** @description Gets the world with the given name */ static getWorld(name: String) : org.bukkit.World; /** @description Gets the world from the given Unique ID */ static getWorld(uid: java.util.UUID) : org.bukkit.World; static getWorld(name?: any, uid?: any) : any {return;} /** @description Gets the folder that contains all of the various Worlds */ static getWorldContainer() : java.io.File {return;} /** @description Gets a list of all worlds on this server */ static getWorlds() : java.util.List<org.bukkit.World> {return;} /** @description Get world type (level-type setting) for default world */ static getWorldType() : String {return;} /** @description Gets whether this server has a whitelist or not */ static hasWhitelist() : boolean {return;} /** @description Gets whether the server is in hardcore mode or not */ static isHardcore() : boolean {return;} /** @description Checks the current thread against the expected primary thread for the server */ static isPrimaryThread() : boolean {return;} /** @description Gets whether the server whitelist is enforced */ static isWhitelistEnforced() : boolean {return;} /** @description Creates a cached server-icon for the specific image */ static loadServerIcon(image: java.awt.image.BufferedImage) : org.bukkit.util.CachedServerIcon; /** @description Loads an image from a file, and returns a cached image for the specific server-icon */ static loadServerIcon(file: java.io.File) : org.bukkit.util.CachedServerIcon; static loadServerIcon(image?: any, file?: any) : any {return;} /** @description Attempts to match any players with the given name, and returns a list of all possibly matches */ static matchPlayer(name: String) : java.util.List<org.bukkit.entity.Player> {return;} /** @description Get an iterator through the list of crafting recipes */ static recipeIterator() : java.util.Iterator<org.bukkit.inventory.Recipe> {return;} /** @description Reloads the server, refreshing settings and plugin information */ static reload() : void {} /** @description Reload only the Minecraft data for the server */ static reloadData() : void {} /** @description Reloads the whitelist from disk */ static reloadWhitelist() : void {} /** @description Removes a KeyedBossBar specified by this key */ static removeBossBar(key: org.bukkit.NamespacedKey) : boolean {return;} /** @description Remove a recipe from the server */ static removeRecipe(key: org.bukkit.NamespacedKey) : boolean {return;} /** @description Resets the list of crafting recipes to the default */ static resetRecipes() : void {} /** @description Writes loaded players to disk */ static savePlayers() : void {} /** @description Selects entities using the given Vanilla selector */ static selectEntities(sender: org.bukkit.command.CommandSender, selector: String) : java.util.List<org.bukkit.entity.Entity> {return;} /** @description Sets the default GameMode for new players */ static setDefaultGameMode(mode: org.bukkit.GameMode) : void {} /** @description Set the idle kick timeout */ static setIdleTimeout(threshold: int) : void {} /** @description Attempts to set the Server singleton */ static setServer(server: org.bukkit.Server) : void {} /** @description Sets the radius, in blocks, around each worlds spawn point to protect */ static setSpawnRadius(value: int) : void {} /** @description Sets if the server is whitelisted */ static setWhitelist(value: boolean) : void {} /** @description Shutdowns the server, stopping everything */ static shutdown() : void {} /** @description TODO: Implement Spigot version class */ static spigot() : any {return;} /** @description Unbans the specified address from the server */ static unbanIP(address: String) : void {} /** @description Unloads a world with the given name */ static unloadWorld(name: String, save: boolean) : boolean; /** @description Unloads the given world */ static unloadWorld(world: org.bukkit.World, save: boolean) : boolean; static unloadWorld(save: any, name?: any, world?: any) : any {return;} } }