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typescript-to-lua

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A generic TypeScript to Lua transpiler. Write your code in TypeScript and publish Lua!

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.transformConditionalExpression = void 0; exports.transformIfStatement = transformIfStatement; exports.checkOnlyTruthyCondition = checkOnlyTruthyCondition; const ts = require("typescript"); const lua = require("../../LuaAST"); const preceding_statements_1 = require("../utils/preceding-statements"); const scope_1 = require("../utils/scope"); const block_1 = require("./block"); const typescript_1 = require("../utils/typescript"); const diagnostics_1 = require("../utils/diagnostics"); const CompilerOptions_1 = require("../../CompilerOptions"); function transformProtectedConditionalExpression(context, expression, condition, whenTrue, whenFalse) { const tempVar = context.createTempNameForNode(expression.condition); const trueStatements = whenTrue.precedingStatements.concat(lua.createAssignmentStatement(lua.cloneIdentifier(tempVar), whenTrue.result, expression.whenTrue)); const falseStatements = whenFalse.precedingStatements.concat(lua.createAssignmentStatement(lua.cloneIdentifier(tempVar), whenFalse.result, expression.whenFalse)); context.addPrecedingStatements([ lua.createVariableDeclarationStatement(tempVar, undefined, expression.condition), ...condition.precedingStatements, lua.createIfStatement(condition.result, lua.createBlock(trueStatements, expression.whenTrue), lua.createBlock(falseStatements, expression.whenFalse), expression), ]); return lua.cloneIdentifier(tempVar); } const transformConditionalExpression = (expression, context) => { if (context.luaTarget === CompilerOptions_1.LuaTarget.Luau) { // Luau's ternary operator doesn't have these issues return lua.createConditionalExpression(context.transformExpression(expression.condition), context.transformExpression(expression.whenTrue), context.transformExpression(expression.whenFalse), expression); } // Check if we need to add diagnostic about Lua truthiness checkOnlyTruthyCondition(expression.condition, context); const condition = (0, preceding_statements_1.transformInPrecedingStatementScope)(context, () => context.transformExpression(expression.condition)); const whenTrue = (0, preceding_statements_1.transformInPrecedingStatementScope)(context, () => context.transformExpression(expression.whenTrue)); const whenFalse = (0, preceding_statements_1.transformInPrecedingStatementScope)(context, () => context.transformExpression(expression.whenFalse)); if (whenTrue.precedingStatements.length > 0 || whenFalse.precedingStatements.length > 0 || (0, typescript_1.canBeFalsy)(context, context.checker.getTypeAtLocation(expression.whenTrue))) { return transformProtectedConditionalExpression(context, expression, condition, whenTrue, whenFalse); } // condition and v1 or v2 context.addPrecedingStatements(condition.precedingStatements); const conditionAnd = lua.createBinaryExpression(condition.result, whenTrue.result, lua.SyntaxKind.AndOperator); return lua.createBinaryExpression(conditionAnd, whenFalse.result, lua.SyntaxKind.OrOperator, expression); }; exports.transformConditionalExpression = transformConditionalExpression; function transformIfStatement(statement, context) { context.pushScope(scope_1.ScopeType.Conditional); // Check if we need to add diagnostic about Lua truthiness checkOnlyTruthyCondition(statement.expression, context); const condition = context.transformExpression(statement.expression); const statements = (0, scope_1.performHoisting)(context, (0, block_1.transformBlockOrStatement)(context, statement.thenStatement)); context.popScope(); const ifBlock = lua.createBlock(statements); if (statement.elseStatement) { if (ts.isIfStatement(statement.elseStatement)) { const tsElseStatement = statement.elseStatement; const { precedingStatements, result: elseStatement } = (0, preceding_statements_1.transformInPrecedingStatementScope)(context, () => transformIfStatement(tsElseStatement, context)); // If else-if condition generates preceding statements, we can't use elseif, we have to break it down: // if conditionA then // ... // else // conditionB's preceding statements // if conditionB then // end // end if (precedingStatements.length > 0) { const elseBlock = lua.createBlock([...precedingStatements, elseStatement]); return lua.createIfStatement(condition, ifBlock, elseBlock); } else { return lua.createIfStatement(condition, ifBlock, elseStatement); } } else { context.pushScope(scope_1.ScopeType.Conditional); const elseStatements = (0, scope_1.performHoisting)(context, (0, block_1.transformBlockOrStatement)(context, statement.elseStatement)); context.popScope(); const elseBlock = lua.createBlock(elseStatements); return lua.createIfStatement(condition, ifBlock, elseBlock); } } return lua.createIfStatement(condition, ifBlock); } function checkOnlyTruthyCondition(condition, context) { if (context.options.strictNullChecks === false) return; // This check is not valid if everything could implicitly be nil if (ts.isElementAccessExpression(condition)) return; // Array index could always implicitly return nil if (!(0, typescript_1.canBeFalsy)(context, context.checker.getTypeAtLocation(condition))) { context.diagnostics.push((0, diagnostics_1.truthyOnlyConditionalValue)(condition)); } } //# sourceMappingURL=conditional.js.map