typescript-telegram-bot-api
Version:
Telegram Bot API wrapper for Node.js written in TypeScript
59 lines (58 loc) • 2.44 kB
TypeScript
import { Attachment, InputFile, MessageEntity, ParseMode } from './';
/**
* ## InputMediaAnimation
* Represents an animation file (GIF or H.264/MPEG-4 AVC video without sound) to be sent.
* @see https://core.telegram.org/bots/api#inputmediaanimation
*/
export type InputMediaAnimation = {
/**
* Type of the result, must be animation
*/
type: 'animation';
/**
* File to send. Pass a file_id to send a file that exists on the Telegram servers (recommended), pass an HTTP URL
* for Telegram to get a file from the Internet, or pass “attach://<file_attach_name>” to upload a new one using
* multipart/form-data under <file_attach_name> name. [More information on Sending Files](https://core.telegram.org/bots/api#sending-files)
*/
media: string | Attachment;
/**
* Optional. Thumbnail of the file sent; can be ignored if thumbnail generation for the file is supported server-side.
* The thumbnail should be in JPEG format and less than 200 kB in size. A thumbnail's width and height should not
* exceed 320. Ignored if the file is not uploaded using multipart/form-data. Thumbnails can't be reused and can be
* only uploaded as a new file, so you can pass “attach://<file_attach_name>” if the thumbnail was uploaded using
* multipart/form-data under <file_attach_name>. [More information on Sending Files](https://core.telegram.org/bots/api#sending-files)
*/
thumbnail?: InputFile | string;
/**
* Optional. Caption of the animation to be sent, 0-1024 characters after entities parsing
*/
caption?: string;
/**
* Optional. Mode for parsing entities in the animation caption. See formatting options for more details.
*/
parse_mode?: ParseMode;
/**
* Optional. List of special entities that appear in the caption, which can be specified instead of parse_mode
*/
caption_entities?: MessageEntity[];
/**
* Optional. Pass True, if the caption must be shown above the message media
*/
show_caption_above_media?: boolean;
/**
* Optional. Animation width
*/
width?: number;
/**
* Optional. Animation height
*/
height?: number;
/**
* Optional. Animation duration in seconds
*/
duration?: number;
/**
* Optional. Pass True if the animation needs to be covered with a spoiler animation
*/
has_spoiler?: boolean;
};