UNPKG

typescript-closure-tools

Version:

Command-line tools to convert closure-style JSDoc annotations to typescript, and to convert typescript sources to closure externs files

110 lines (92 loc) 3.73 kB
// Type definitions for jquery.finger.js // Project: http://ngryman.sh/jquery.finger/ // Definitions by: Max Ackley <https://github.com/maxackley/> // Definitions: https://github.com/borisyankov/DefinitelyTyped /// <reference path="../jquery/jquery.d.ts"/> declare module JQueryFinger { export interface JQueryFingerOptions { /** * The time the user must hold in order to fire a press event. If this * time is not reached, a tap event will be fired instead. * Default: 300(ms). */ pressDuration: number; /** * The maximum time between two tap events to fire a doubletap event. * If this time is reached, two distinct tap events will be fired instead. * Default: 300(ms). */ doubleTapInterval: number; /** * The maximum time the user will have to swipe in order to fire a flick * event. If this time is reached, only drag events will continue to be * fired. * Default: 150(ms). */ flickDuration: number; /** * The number of pixels the user will have to move in order to fire motion * events (drag or flick). If this time is not reached, no motion will * be handled and tap, doubletap or press event will be fired. * Default: 5(px). */ motionThreshhold: number; /** * Globally prevents every native default behavior. * Default: undefined. */ preventDefault: boolean; } } interface JQueryFingerEventObject extends JQueryEventObject { /** * The x page coordinate. */ x: number; /** * The y page coordinate. */ y: number; /** * The x delta since the last event. */ dx: number; /** * The y delta since the last event. */ dy: number; /** * The absolute x delta since the last event. */ adx: number; /** * The absolute y delta since the last event. */ ady: number; /** * The orientation of the motion. Adjusted by $.Finger.motionThreshhold. * Value is 'horizontal' or 'vertical'. */ orientation: string; /** * The direction of the motion. Value is 1 if the motion is 'positive' * (left-to-right or top-to-bottom) or -1 if 'negative'(right-to-left or * bottom-to-top). */ direction: number; } interface JQuery { on(events: 'tap', handler: (eventObject: JQueryFingerEventObject, ...args: any[]) => any): JQuery; on(events: 'doubletap', handler: (eventObject: JQueryFingerEventObject, ...args: any[]) => any): JQuery; on(events: 'press', handler: (eventObject: JQueryFingerEventObject, ...args: any[]) => any): JQuery; on(events: 'drag', handler: (eventObject: JQueryFingerEventObject, ...args: any[]) => any): JQuery; on(events: 'flick', handler: (eventObject: JQueryFingerEventObject, ...args: any[]) => any): JQuery; on(events: 'tap', data: any, handler: (eventObject: JQueryFingerEventObject, ...args: any[]) => any): JQuery; on(events: 'doubletap', data: any, handler: (eventObject: JQueryFingerEventObject, ...args: any[]) => any): JQuery; on(events: 'press', data: any, handler: (eventObject: JQueryFingerEventObject, ...args: any[]) => any): JQuery; on(events: 'drag', data: any, handler: (eventObject: JQueryFingerEventObject, ...args: any[]) => any): JQuery; on(events: 'flick', data: any, handler: (eventObject: JQueryFingerEventObject, ...args: any[]) => any): JQuery; } interface JQueryStatic { Finger: JQueryFinger.JQueryFingerOptions; }