typescript-closure-tools
Version:
Command-line tools to convert closure-style JSDoc annotations to typescript, and to convert typescript sources to closure externs files
72 lines (63 loc) • 2.72 kB
text/typescript
/// <reference path="gamepad.d.ts" />
()=>{
function runAnimation()
{
window.requestAnimationFrame(runAnimation);
var gamepads = navigator.getGamepads();
for (var i = 0; i < gamepads.length; ++i)
{
var pad = gamepads[i];
// todo; simple demo of displaying pad.axes and pad.buttons
}
}
window.requestAnimationFrame(runAnimation);
};
(()=>{
window.addEventListener('GamepadConnected', (e: GamepadEvent)=>{
console.log('Gamepad ' + e.gamepad.index + ' connected!');
}, false);
window.addEventListener('GamepadDisconnected', (e: GamepadEvent)=>{
console.log('Gamepad ' + e.gamepad.index + ' disconnected!');
}, false);
window.addEventListener('webkitGamepadConnected', (e: GamepadEvent)=>{
console.log('Gamepad ' + e.gamepad.index + ' connected!');
}, false);
window.addEventListener('webkitGamepadDisconnected', (e: GamepadEvent)=>{
console.log('Gamepad ' + e.gamepad.index + ' disconnected!');
}, false);
window.addEventListener('mozGamepadConnected', (e: GamepadEvent)=>{
console.log('Gamepad ' + e.gamepad.index + ' connected!');
}, false);
window.addEventListener('mozGamepadDisconnected', (e: GamepadEvent)=>{
console.log('Gamepad ' + e.gamepad.index + ' disconnected!');
}, false);
var requestAnimationFrame = window.requestAnimationFrame || (<any>window).mozRequestAnimationFrame;
var getGamepads = navigator.getGamepads || navigator.webkitGetGamepads;
if(getGamepads){
function runAnimation()
{
requestAnimationFrame.call(window, runAnimation);
var gamepads: GamepadList = getGamepads.call(navigator);
for(var i = 0; i < gamepads.length; i++){
var pad: Gamepad = gamepads[i];
if(pad){
for (var k = 0; k < pad.buttons.length; k++)
{
var button = pad.buttons[k];
if(button !== 0){
console.log('pad[' + pad.index + ']: ' + 'time=' + pad.timestamp + ' id="' + pad.id + '" button[' + k + '] = ' + button);
}
}
for (var k = 0; k < pad.axes.length; k++)
{
var axis = pad.axes[k];
if(Math.abs(axis) > 0.1){
console.log('pad[' + pad.index + ']: ' + 'time=' + pad.timestamp + ' id="' + pad.id + '" axis[' + k + '] = ' + axis);
}
}
}
}
}
runAnimation();
}
})();