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typeorm

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Data-Mapper ORM for TypeScript, ES7, ES6, ES5. Supports MySQL, PostgreSQL, MariaDB, SQLite, MS SQL Server, Oracle, MongoDB databases.

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import { Connection } from "../connection/Connection"; import { FindManyOptions } from "../find-options/FindManyOptions"; import { EntityTarget } from "../common/EntityTarget"; import { ObjectType } from "../common/ObjectType"; import { FindOneOptions } from "../find-options/FindOneOptions"; import { DeepPartial } from "../common/DeepPartial"; import { RemoveOptions } from "../repository/RemoveOptions"; import { SaveOptions } from "../repository/SaveOptions"; import { MongoRepository } from "../repository/MongoRepository"; import { TreeRepository } from "../repository/TreeRepository"; import { Repository } from "../repository/Repository"; import { PlainObjectToNewEntityTransformer } from "../query-builder/transformer/PlainObjectToNewEntityTransformer"; import { QueryRunner } from "../query-runner/QueryRunner"; import { SelectQueryBuilder } from "../query-builder/SelectQueryBuilder"; import { QueryDeepPartialEntity } from "../query-builder/QueryPartialEntity"; import { ObjectID } from "../driver/mongodb/typings"; import { InsertResult } from "../query-builder/result/InsertResult"; import { UpdateResult } from "../query-builder/result/UpdateResult"; import { DeleteResult } from "../query-builder/result/DeleteResult"; import { FindConditions } from "../find-options/FindConditions"; import { IsolationLevel } from "../driver/types/IsolationLevel"; /** * Entity manager supposed to work with any entity, automatically find its repository and call its methods, * whatever entity type are you passing. */ export declare class EntityManager { /** * Connection used by this entity manager. */ readonly connection: Connection; /** * Custom query runner to be used for operations in this entity manager. * Used only in non-global entity manager. */ readonly queryRunner?: QueryRunner; /** * Once created and then reused by en repositories. */ protected repositories: Repository<any>[]; /** * Plain to object transformer used in create and merge operations. */ protected plainObjectToEntityTransformer: PlainObjectToNewEntityTransformer; constructor(connection: Connection, queryRunner?: QueryRunner); /** * Wraps given function execution (and all operations made there) in a transaction. * All database operations must be executed using provided entity manager. */ transaction<T>(runInTransaction: (entityManager: EntityManager) => Promise<T>): Promise<T>; /** * Wraps given function execution (and all operations made there) in a transaction. * All database operations must be executed using provided entity manager. */ transaction<T>(isolationLevel: IsolationLevel, runInTransaction: (entityManager: EntityManager) => Promise<T>): Promise<T>; /** * Executes raw SQL query and returns raw database results. */ query(query: string, parameters?: any[]): Promise<any>; /** * Creates a new query builder that can be used to build a sql query. */ createQueryBuilder<Entity>(entityClass: EntityTarget<Entity>, alias: string, queryRunner?: QueryRunner): SelectQueryBuilder<Entity>; /** * Creates a new query builder that can be used to build a sql query. */ createQueryBuilder(queryRunner?: QueryRunner): SelectQueryBuilder<any>; /** * Checks if entity has an id. */ hasId(entity: any): boolean; /** * Checks if entity of given schema name has an id. */ hasId(target: Function | string, entity: any): boolean; /** * Gets entity mixed id. */ getId(entity: any): any; /** * Gets entity mixed id. */ getId(target: EntityTarget<any>, entity: any): any; /** * Creates a new entity instance and copies all entity properties from this object into a new entity. * Note that it copies only properties that present in entity schema. */ create<Entity>(entityClass: EntityTarget<Entity>, plainObject?: DeepPartial<Entity>): Entity; /** * Creates a new entities and copies all entity properties from given objects into their new entities. * Note that it copies only properties that present in entity schema. */ create<Entity>(entityClass: EntityTarget<Entity>, plainObjects?: DeepPartial<Entity>[]): Entity[]; /** * Merges two entities into one new entity. */ merge<Entity>(entityClass: EntityTarget<Entity>, mergeIntoEntity: Entity, ...entityLikes: DeepPartial<Entity>[]): Entity; /** * Creates a new entity from the given plain javascript object. If entity already exist in the database, then * it loads it (and everything related to it), replaces all values with the new ones from the given object * and returns this new entity. This new entity is actually a loaded from the db entity with all properties * replaced from the new object. */ preload<Entity>(entityClass: EntityTarget<Entity>, entityLike: DeepPartial<Entity>): Promise<Entity | undefined>; /** * Saves all given entities in the database. * If entities do not exist in the database then inserts, otherwise updates. */ save<Entity>(entities: Entity[], options?: SaveOptions): Promise<Entity[]>; /** * Saves all given entities in the database. * If entities do not exist in the database then inserts, otherwise updates. */ save<Entity>(entity: Entity, options?: SaveOptions): Promise<Entity>; /** * Saves all given entities in the database. * If entities do not exist in the database then inserts, otherwise updates. */ save<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entities: T[], options: SaveOptions & { reload: false; }): Promise<T[]>; /** * Saves all given entities in the database. * If entities do not exist in the database then inserts, otherwise updates. */ save<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entities: T[], options?: SaveOptions): Promise<(T & Entity)[]>; /** * Saves a given entity in the database. * If entity does not exist in the database then inserts, otherwise updates. */ save<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entity: T, options: SaveOptions & { reload: false; }): Promise<T>; /** * Saves a given entity in the database. * If entity does not exist in the database then inserts, otherwise updates. */ save<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entity: T, options?: SaveOptions): Promise<T & Entity>; /** * Removes a given entity from the database. */ remove<Entity>(entity: Entity, options?: RemoveOptions): Promise<Entity>; /** * Removes a given entity from the database. */ remove<Entity>(targetOrEntity: EntityTarget<Entity>, entity: Entity, options?: RemoveOptions): Promise<Entity>; /** * Removes a given entity from the database. */ remove<Entity>(entity: Entity[], options?: RemoveOptions): Promise<Entity>; /** * Removes a given entity from the database. */ remove<Entity>(targetOrEntity: EntityTarget<Entity>, entity: Entity[], options?: RemoveOptions): Promise<Entity[]>; /** * Records the delete date of all given entities. */ softRemove<Entity>(entities: Entity[], options?: SaveOptions): Promise<Entity[]>; /** * Records the delete date of a given entity. */ softRemove<Entity>(entity: Entity, options?: SaveOptions): Promise<Entity>; /** * Records the delete date of all given entities. */ softRemove<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entities: T[], options?: SaveOptions): Promise<T[]>; /** * Records the delete date of a given entity. */ softRemove<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entity: T, options?: SaveOptions): Promise<T>; /** * Recovers all given entities. */ recover<Entity>(entities: Entity[], options?: SaveOptions): Promise<Entity[]>; /** * Recovers a given entity. */ recover<Entity>(entity: Entity, options?: SaveOptions): Promise<Entity>; /** * Recovers all given entities. */ recover<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entities: T[], options?: SaveOptions): Promise<T[]>; /** * Recovers a given entity. */ recover<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entity: T, options?: SaveOptions): Promise<T>; /** * Inserts a given entity into the database. * Unlike save method executes a primitive operation without cascades, relations and other operations included. * Executes fast and efficient INSERT query. * Does not check if entity exist in the database, so query will fail if duplicate entity is being inserted. * You can execute bulk inserts using this method. */ insert<Entity>(target: EntityTarget<Entity>, entity: QueryDeepPartialEntity<Entity> | (QueryDeepPartialEntity<Entity>[])): Promise<InsertResult>; /** * Updates entity partially. Entity can be found by a given condition(s). * Unlike save method executes a primitive operation without cascades, relations and other operations included. * Executes fast and efficient UPDATE query. * Does not check if entity exist in the database. * Condition(s) cannot be empty. */ update<Entity>(target: EntityTarget<Entity>, criteria: string | string[] | number | number[] | Date | Date[] | ObjectID | ObjectID[] | any, partialEntity: QueryDeepPartialEntity<Entity>): Promise<UpdateResult>; /** * Deletes entities by a given condition(s). * Unlike save method executes a primitive operation without cascades, relations and other operations included. * Executes fast and efficient DELETE query. * Does not check if entity exist in the database. * Condition(s) cannot be empty. */ delete<Entity>(targetOrEntity: EntityTarget<Entity>, criteria: string | string[] | number | number[] | Date | Date[] | ObjectID | ObjectID[] | any): Promise<DeleteResult>; /** * Records the delete date of entities by a given condition(s). * Unlike save method executes a primitive operation without cascades, relations and other operations included. * Executes fast and efficient DELETE query. * Does not check if entity exist in the database. * Condition(s) cannot be empty. */ softDelete<Entity>(targetOrEntity: EntityTarget<Entity>, criteria: string | string[] | number | number[] | Date | Date[] | ObjectID | ObjectID[] | any): Promise<UpdateResult>; /** * Restores entities by a given condition(s). * Unlike save method executes a primitive operation without cascades, relations and other operations included. * Executes fast and efficient DELETE query. * Does not check if entity exist in the database. * Condition(s) cannot be empty. */ restore<Entity>(targetOrEntity: EntityTarget<Entity>, criteria: string | string[] | number | number[] | Date | Date[] | ObjectID | ObjectID[] | any): Promise<UpdateResult>; /** * Counts entities that match given options. * Useful for pagination. */ count<Entity>(entityClass: EntityTarget<Entity>, options?: FindOneOptions<Entity>): Promise<number>; /** * Counts entities that match given options. * Useful for pagination. */ count<Entity>(entityClass: EntityTarget<Entity>, options?: FindManyOptions<Entity>): Promise<number>; /** * Counts entities that match given conditions. * Useful for pagination. */ count<Entity>(entityClass: EntityTarget<Entity>, conditions?: FindConditions<Entity>): Promise<number>; /** * Finds entities that match given options. */ find<Entity>(entityClass: EntityTarget<Entity>, options?: FindManyOptions<Entity>): Promise<Entity[]>; /** * Finds entities that match given conditions. */ find<Entity>(entityClass: EntityTarget<Entity>, conditions?: FindConditions<Entity>): Promise<Entity[]>; /** * Finds entities that match given find options. * Also counts all entities that match given conditions, * but ignores pagination settings (from and take options). */ findAndCount<Entity>(entityClass: EntityTarget<Entity>, options?: FindManyOptions<Entity>): Promise<[Entity[], number]>; /** * Finds entities that match given conditions. * Also counts all entities that match given conditions, * but ignores pagination settings (from and take options). */ findAndCount<Entity>(entityClass: EntityTarget<Entity>, conditions?: FindConditions<Entity>): Promise<[Entity[], number]>; /** * Finds entities with ids. * Optionally find options can be applied. */ findByIds<Entity>(entityClass: EntityTarget<Entity>, ids: any[], options?: FindManyOptions<Entity>): Promise<Entity[]>; /** * Finds entities with ids. * Optionally conditions can be applied. */ findByIds<Entity>(entityClass: EntityTarget<Entity>, ids: any[], conditions?: FindConditions<Entity>): Promise<Entity[]>; /** * Finds first entity that matches given find options. */ findOne<Entity>(entityClass: EntityTarget<Entity>, id?: string | number | Date | ObjectID, options?: FindOneOptions<Entity>): Promise<Entity | undefined>; /** * Finds first entity that matches given find options. */ findOne<Entity>(entityClass: EntityTarget<Entity>, options?: FindOneOptions<Entity>): Promise<Entity | undefined>; /** * Finds first entity that matches given conditions. */ findOne<Entity>(entityClass: EntityTarget<Entity>, conditions?: FindConditions<Entity>, options?: FindOneOptions<Entity>): Promise<Entity | undefined>; /** * Finds first entity that matches given find options or rejects the returned promise on error. */ findOneOrFail<Entity>(entityClass: EntityTarget<Entity>, id?: string | number | Date | ObjectID, options?: FindOneOptions<Entity>): Promise<Entity>; /** * Finds first entity that matches given find options or rejects the returned promise on error. */ findOneOrFail<Entity>(entityClass: EntityTarget<Entity>, options?: FindOneOptions<Entity>): Promise<Entity>; /** * Finds first entity that matches given conditions or rejects the returned promise on error. */ findOneOrFail<Entity>(entityClass: EntityTarget<Entity>, conditions?: FindConditions<Entity>, options?: FindOneOptions<Entity>): Promise<Entity>; /** * Clears all the data from the given table (truncates/drops it). * * Note: this method uses TRUNCATE and may not work as you expect in transactions on some platforms. * @see https://stackoverflow.com/a/5972738/925151 */ clear<Entity>(entityClass: EntityTarget<Entity>): Promise<void>; /** * Increments some column by provided value of the entities matched given conditions. */ increment<Entity>(entityClass: EntityTarget<Entity>, conditions: any, propertyPath: string, value: number | string): Promise<UpdateResult>; /** * Decrements some column by provided value of the entities matched given conditions. */ decrement<Entity>(entityClass: EntityTarget<Entity>, conditions: any, propertyPath: string, value: number | string): Promise<UpdateResult>; /** * Gets repository for the given entity class or name. * If single database connection mode is used, then repository is obtained from the * repository aggregator, where each repository is individually created for this entity manager. * When single database connection is not used, repository is being obtained from the connection. */ getRepository<Entity>(target: EntityTarget<Entity>): Repository<Entity>; /** * Gets tree repository for the given entity class or name. * If single database connection mode is used, then repository is obtained from the * repository aggregator, where each repository is individually created for this entity manager. * When single database connection is not used, repository is being obtained from the connection. */ getTreeRepository<Entity>(target: EntityTarget<Entity>): TreeRepository<Entity>; /** * Gets mongodb repository for the given entity class. */ getMongoRepository<Entity>(target: EntityTarget<Entity>): MongoRepository<Entity>; /** * Gets custom entity repository marked with @EntityRepository decorator. */ getCustomRepository<T>(customRepository: ObjectType<T>): T; /** * Releases all resources used by entity manager. * This is used when entity manager is created with a single query runner, * and this single query runner needs to be released after job with entity manager is done. */ release(): Promise<void>; }