typeorm
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Data-Mapper ORM for TypeScript, ES7, ES6, ES5. Supports MySQL, PostgreSQL, MariaDB, SQLite, MS SQL Server, Oracle, MongoDB databases.
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TypeScript
import { Connection } from "../connection/Connection";
import { FindManyOptions } from "../find-options/FindManyOptions";
import { EntityTarget } from "../common/EntityTarget";
import { ObjectType } from "../common/ObjectType";
import { FindOneOptions } from "../find-options/FindOneOptions";
import { DeepPartial } from "../common/DeepPartial";
import { RemoveOptions } from "../repository/RemoveOptions";
import { SaveOptions } from "../repository/SaveOptions";
import { MongoRepository } from "../repository/MongoRepository";
import { TreeRepository } from "../repository/TreeRepository";
import { Repository } from "../repository/Repository";
import { PlainObjectToNewEntityTransformer } from "../query-builder/transformer/PlainObjectToNewEntityTransformer";
import { QueryRunner } from "../query-runner/QueryRunner";
import { SelectQueryBuilder } from "../query-builder/SelectQueryBuilder";
import { QueryDeepPartialEntity } from "../query-builder/QueryPartialEntity";
import { ObjectID } from "../driver/mongodb/typings";
import { InsertResult } from "../query-builder/result/InsertResult";
import { UpdateResult } from "../query-builder/result/UpdateResult";
import { DeleteResult } from "../query-builder/result/DeleteResult";
import { FindConditions } from "../find-options/FindConditions";
import { IsolationLevel } from "../driver/types/IsolationLevel";
/**
* Entity manager supposed to work with any entity, automatically find its repository and call its methods,
* whatever entity type are you passing.
*/
export declare class EntityManager {
/**
* Connection used by this entity manager.
*/
readonly connection: Connection;
/**
* Custom query runner to be used for operations in this entity manager.
* Used only in non-global entity manager.
*/
readonly queryRunner?: QueryRunner;
/**
* Once created and then reused by en repositories.
*/
protected repositories: Repository<any>[];
/**
* Plain to object transformer used in create and merge operations.
*/
protected plainObjectToEntityTransformer: PlainObjectToNewEntityTransformer;
constructor(connection: Connection, queryRunner?: QueryRunner);
/**
* Wraps given function execution (and all operations made there) in a transaction.
* All database operations must be executed using provided entity manager.
*/
transaction<T>(runInTransaction: (entityManager: EntityManager) => Promise<T>): Promise<T>;
/**
* Wraps given function execution (and all operations made there) in a transaction.
* All database operations must be executed using provided entity manager.
*/
transaction<T>(isolationLevel: IsolationLevel, runInTransaction: (entityManager: EntityManager) => Promise<T>): Promise<T>;
/**
* Executes raw SQL query and returns raw database results.
*/
query(query: string, parameters?: any[]): Promise<any>;
/**
* Creates a new query builder that can be used to build a sql query.
*/
createQueryBuilder<Entity>(entityClass: EntityTarget<Entity>, alias: string, queryRunner?: QueryRunner): SelectQueryBuilder<Entity>;
/**
* Creates a new query builder that can be used to build a sql query.
*/
createQueryBuilder(queryRunner?: QueryRunner): SelectQueryBuilder<any>;
/**
* Checks if entity has an id.
*/
hasId(entity: any): boolean;
/**
* Checks if entity of given schema name has an id.
*/
hasId(target: Function | string, entity: any): boolean;
/**
* Gets entity mixed id.
*/
getId(entity: any): any;
/**
* Gets entity mixed id.
*/
getId(target: EntityTarget<any>, entity: any): any;
/**
* Creates a new entity instance and copies all entity properties from this object into a new entity.
* Note that it copies only properties that present in entity schema.
*/
create<Entity>(entityClass: EntityTarget<Entity>, plainObject?: DeepPartial<Entity>): Entity;
/**
* Creates a new entities and copies all entity properties from given objects into their new entities.
* Note that it copies only properties that present in entity schema.
*/
create<Entity>(entityClass: EntityTarget<Entity>, plainObjects?: DeepPartial<Entity>[]): Entity[];
/**
* Merges two entities into one new entity.
*/
merge<Entity>(entityClass: EntityTarget<Entity>, mergeIntoEntity: Entity, ...entityLikes: DeepPartial<Entity>[]): Entity;
/**
* Creates a new entity from the given plain javascript object. If entity already exist in the database, then
* it loads it (and everything related to it), replaces all values with the new ones from the given object
* and returns this new entity. This new entity is actually a loaded from the db entity with all properties
* replaced from the new object.
*/
preload<Entity>(entityClass: EntityTarget<Entity>, entityLike: DeepPartial<Entity>): Promise<Entity | undefined>;
/**
* Saves all given entities in the database.
* If entities do not exist in the database then inserts, otherwise updates.
*/
save<Entity>(entities: Entity[], options?: SaveOptions): Promise<Entity[]>;
/**
* Saves all given entities in the database.
* If entities do not exist in the database then inserts, otherwise updates.
*/
save<Entity>(entity: Entity, options?: SaveOptions): Promise<Entity>;
/**
* Saves all given entities in the database.
* If entities do not exist in the database then inserts, otherwise updates.
*/
save<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entities: T[], options: SaveOptions & {
reload: false;
}): Promise<T[]>;
/**
* Saves all given entities in the database.
* If entities do not exist in the database then inserts, otherwise updates.
*/
save<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entities: T[], options?: SaveOptions): Promise<(T & Entity)[]>;
/**
* Saves a given entity in the database.
* If entity does not exist in the database then inserts, otherwise updates.
*/
save<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entity: T, options: SaveOptions & {
reload: false;
}): Promise<T>;
/**
* Saves a given entity in the database.
* If entity does not exist in the database then inserts, otherwise updates.
*/
save<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entity: T, options?: SaveOptions): Promise<T & Entity>;
/**
* Removes a given entity from the database.
*/
remove<Entity>(entity: Entity, options?: RemoveOptions): Promise<Entity>;
/**
* Removes a given entity from the database.
*/
remove<Entity>(targetOrEntity: EntityTarget<Entity>, entity: Entity, options?: RemoveOptions): Promise<Entity>;
/**
* Removes a given entity from the database.
*/
remove<Entity>(entity: Entity[], options?: RemoveOptions): Promise<Entity>;
/**
* Removes a given entity from the database.
*/
remove<Entity>(targetOrEntity: EntityTarget<Entity>, entity: Entity[], options?: RemoveOptions): Promise<Entity[]>;
/**
* Records the delete date of all given entities.
*/
softRemove<Entity>(entities: Entity[], options?: SaveOptions): Promise<Entity[]>;
/**
* Records the delete date of a given entity.
*/
softRemove<Entity>(entity: Entity, options?: SaveOptions): Promise<Entity>;
/**
* Records the delete date of all given entities.
*/
softRemove<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entities: T[], options?: SaveOptions): Promise<T[]>;
/**
* Records the delete date of a given entity.
*/
softRemove<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entity: T, options?: SaveOptions): Promise<T>;
/**
* Recovers all given entities.
*/
recover<Entity>(entities: Entity[], options?: SaveOptions): Promise<Entity[]>;
/**
* Recovers a given entity.
*/
recover<Entity>(entity: Entity, options?: SaveOptions): Promise<Entity>;
/**
* Recovers all given entities.
*/
recover<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entities: T[], options?: SaveOptions): Promise<T[]>;
/**
* Recovers a given entity.
*/
recover<Entity, T extends DeepPartial<Entity>>(targetOrEntity: EntityTarget<Entity>, entity: T, options?: SaveOptions): Promise<T>;
/**
* Inserts a given entity into the database.
* Unlike save method executes a primitive operation without cascades, relations and other operations included.
* Executes fast and efficient INSERT query.
* Does not check if entity exist in the database, so query will fail if duplicate entity is being inserted.
* You can execute bulk inserts using this method.
*/
insert<Entity>(target: EntityTarget<Entity>, entity: QueryDeepPartialEntity<Entity> | (QueryDeepPartialEntity<Entity>[])): Promise<InsertResult>;
/**
* Updates entity partially. Entity can be found by a given condition(s).
* Unlike save method executes a primitive operation without cascades, relations and other operations included.
* Executes fast and efficient UPDATE query.
* Does not check if entity exist in the database.
* Condition(s) cannot be empty.
*/
update<Entity>(target: EntityTarget<Entity>, criteria: string | string[] | number | number[] | Date | Date[] | ObjectID | ObjectID[] | any, partialEntity: QueryDeepPartialEntity<Entity>): Promise<UpdateResult>;
/**
* Deletes entities by a given condition(s).
* Unlike save method executes a primitive operation without cascades, relations and other operations included.
* Executes fast and efficient DELETE query.
* Does not check if entity exist in the database.
* Condition(s) cannot be empty.
*/
delete<Entity>(targetOrEntity: EntityTarget<Entity>, criteria: string | string[] | number | number[] | Date | Date[] | ObjectID | ObjectID[] | any): Promise<DeleteResult>;
/**
* Records the delete date of entities by a given condition(s).
* Unlike save method executes a primitive operation without cascades, relations and other operations included.
* Executes fast and efficient DELETE query.
* Does not check if entity exist in the database.
* Condition(s) cannot be empty.
*/
softDelete<Entity>(targetOrEntity: EntityTarget<Entity>, criteria: string | string[] | number | number[] | Date | Date[] | ObjectID | ObjectID[] | any): Promise<UpdateResult>;
/**
* Restores entities by a given condition(s).
* Unlike save method executes a primitive operation without cascades, relations and other operations included.
* Executes fast and efficient DELETE query.
* Does not check if entity exist in the database.
* Condition(s) cannot be empty.
*/
restore<Entity>(targetOrEntity: EntityTarget<Entity>, criteria: string | string[] | number | number[] | Date | Date[] | ObjectID | ObjectID[] | any): Promise<UpdateResult>;
/**
* Counts entities that match given options.
* Useful for pagination.
*/
count<Entity>(entityClass: EntityTarget<Entity>, options?: FindOneOptions<Entity>): Promise<number>;
/**
* Counts entities that match given options.
* Useful for pagination.
*/
count<Entity>(entityClass: EntityTarget<Entity>, options?: FindManyOptions<Entity>): Promise<number>;
/**
* Counts entities that match given conditions.
* Useful for pagination.
*/
count<Entity>(entityClass: EntityTarget<Entity>, conditions?: FindConditions<Entity>): Promise<number>;
/**
* Finds entities that match given options.
*/
find<Entity>(entityClass: EntityTarget<Entity>, options?: FindManyOptions<Entity>): Promise<Entity[]>;
/**
* Finds entities that match given conditions.
*/
find<Entity>(entityClass: EntityTarget<Entity>, conditions?: FindConditions<Entity>): Promise<Entity[]>;
/**
* Finds entities that match given find options.
* Also counts all entities that match given conditions,
* but ignores pagination settings (from and take options).
*/
findAndCount<Entity>(entityClass: EntityTarget<Entity>, options?: FindManyOptions<Entity>): Promise<[Entity[], number]>;
/**
* Finds entities that match given conditions.
* Also counts all entities that match given conditions,
* but ignores pagination settings (from and take options).
*/
findAndCount<Entity>(entityClass: EntityTarget<Entity>, conditions?: FindConditions<Entity>): Promise<[Entity[], number]>;
/**
* Finds entities with ids.
* Optionally find options can be applied.
*/
findByIds<Entity>(entityClass: EntityTarget<Entity>, ids: any[], options?: FindManyOptions<Entity>): Promise<Entity[]>;
/**
* Finds entities with ids.
* Optionally conditions can be applied.
*/
findByIds<Entity>(entityClass: EntityTarget<Entity>, ids: any[], conditions?: FindConditions<Entity>): Promise<Entity[]>;
/**
* Finds first entity that matches given find options.
*/
findOne<Entity>(entityClass: EntityTarget<Entity>, id?: string | number | Date | ObjectID, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
/**
* Finds first entity that matches given find options.
*/
findOne<Entity>(entityClass: EntityTarget<Entity>, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
/**
* Finds first entity that matches given conditions.
*/
findOne<Entity>(entityClass: EntityTarget<Entity>, conditions?: FindConditions<Entity>, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
/**
* Finds first entity that matches given find options or rejects the returned promise on error.
*/
findOneOrFail<Entity>(entityClass: EntityTarget<Entity>, id?: string | number | Date | ObjectID, options?: FindOneOptions<Entity>): Promise<Entity>;
/**
* Finds first entity that matches given find options or rejects the returned promise on error.
*/
findOneOrFail<Entity>(entityClass: EntityTarget<Entity>, options?: FindOneOptions<Entity>): Promise<Entity>;
/**
* Finds first entity that matches given conditions or rejects the returned promise on error.
*/
findOneOrFail<Entity>(entityClass: EntityTarget<Entity>, conditions?: FindConditions<Entity>, options?: FindOneOptions<Entity>): Promise<Entity>;
/**
* Clears all the data from the given table (truncates/drops it).
*
* Note: this method uses TRUNCATE and may not work as you expect in transactions on some platforms.
* @see https://stackoverflow.com/a/5972738/925151
*/
clear<Entity>(entityClass: EntityTarget<Entity>): Promise<void>;
/**
* Increments some column by provided value of the entities matched given conditions.
*/
increment<Entity>(entityClass: EntityTarget<Entity>, conditions: any, propertyPath: string, value: number | string): Promise<UpdateResult>;
/**
* Decrements some column by provided value of the entities matched given conditions.
*/
decrement<Entity>(entityClass: EntityTarget<Entity>, conditions: any, propertyPath: string, value: number | string): Promise<UpdateResult>;
/**
* Gets repository for the given entity class or name.
* If single database connection mode is used, then repository is obtained from the
* repository aggregator, where each repository is individually created for this entity manager.
* When single database connection is not used, repository is being obtained from the connection.
*/
getRepository<Entity>(target: EntityTarget<Entity>): Repository<Entity>;
/**
* Gets tree repository for the given entity class or name.
* If single database connection mode is used, then repository is obtained from the
* repository aggregator, where each repository is individually created for this entity manager.
* When single database connection is not used, repository is being obtained from the connection.
*/
getTreeRepository<Entity>(target: EntityTarget<Entity>): TreeRepository<Entity>;
/**
* Gets mongodb repository for the given entity class.
*/
getMongoRepository<Entity>(target: EntityTarget<Entity>): MongoRepository<Entity>;
/**
* Gets custom entity repository marked with @EntityRepository decorator.
*/
getCustomRepository<T>(customRepository: ObjectType<T>): T;
/**
* Releases all resources used by entity manager.
* This is used when entity manager is created with a single query runner,
* and this single query runner needs to be released after job with entity manager is done.
*/
release(): Promise<void>;
}