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typegpu

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A thin layer between JS and WebGPU/WGSL that improves development experience and allows for faster iteration.

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declare const warningTypes: readonly ["deprecated", "suspicious", "fallback", "precision-loss", "implicit-conversion", "webgpu-feature-missing", "webgpu-limits-exceeded", "locations-mismatched", "log-limit-exceeded", "external-omitted", "uniform-schema-misaligned"]; type WarningType = (typeof warningTypes)[number]; interface Logger { warn(type: WarningType, ...args: unknown[]): void; warnOnce(type: WarningType, key: object, tag: string, ...args: unknown[]): void; } /** * Use this object to globally disable TypeGPU warnings. * All warnings are better addressed than silenced, only use this when absolutely necessary. * * By default, lesser warnings are already silenced in production environment. */ interface Warn { /** * Globally disables one kind of warnings. * Do not use unless absolutely necessary. */ disable(type: WarningType): void; /** * Restores the initial state. */ reset(): void; } export declare class TgpuLogger implements Logger, Warn { #private; constructor(prod: boolean); disable(type: WarningType): void; reset(): void; warn(type: WarningType, ...args: unknown[]): void; warnOnce(type: WarningType, key: object, tag: string, ...args: unknown[]): void; } export declare const logger: Logger; export declare const warn: Warn; export {};