UNPKG

typegpu

Version:

A thin layer between JS and WebGPU/WGSL that improves development experience and allows for faster iteration.

62 lines (61 loc) 1.11 kB
export const vertexFormats = [ 'uint8', 'uint8x2', 'uint8x4', 'sint8', 'sint8x2', 'sint8x4', 'unorm8', 'unorm8x2', 'unorm8x4', 'snorm8', 'snorm8x2', 'snorm8x4', 'uint16', 'uint16x2', 'uint16x4', 'sint16', 'sint16x2', 'sint16x4', 'unorm16', 'unorm16x2', 'unorm16x4', 'snorm16', 'snorm16x2', 'snorm16x4', 'float16', 'float16x2', 'float16x4', 'float32', 'float32x2', 'float32x3', 'float32x4', 'uint32', 'uint32x2', 'uint32x3', 'uint32x4', 'sint32', 'sint32x2', 'sint32x3', 'sint32x4', 'unorm10-10-10-2', 'unorm8x4-bgra', ]; export const kindToDefaultFormatMap = { f32: 'float32', vec2f: 'float32x2', vec3f: 'float32x3', vec4f: 'float32x4', f16: 'float16', vec2h: 'float16x2', // vec3h has no direct equivalent in the spec vec4h: 'float16x4', u32: 'uint32', vec2u: 'uint32x2', vec3u: 'uint32x3', vec4u: 'uint32x4', i32: 'sint32', vec2i: 'sint32x2', vec3i: 'sint32x3', vec4i: 'sint32x4', };