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typegpu

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A thin layer between JS and WebGPU/WGSL that improves development experience and allows for faster iteration.

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import type { AnyWgslData, BaseData, WgslStruct } from './wgslTypes.ts'; /** * Creates a struct schema that can be used to construct GPU buffers. * Ensures proper alignment and padding of properties (as opposed to a `d.unstruct` schema). * The order of members matches the passed in properties object. * * @example * const CircleStruct = d.struct({ radius: d.f32, pos: d.vec3f }); * * @param props Record with `string` keys and `TgpuData` values, * each entry describing one struct member. */ export declare function struct<TProps extends Record<string, AnyWgslData>>(props: TProps): WgslStruct<TProps>; export declare function abstruct<TProps extends Record<string, AnyWgslData>>(props: TProps): WgslStruct<TProps>; export declare function INTERNAL_createStruct<TProps extends Record<string, BaseData>>(props: TProps, isAbstruct: boolean): WgslStruct<TProps>;