typegpu
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A thin layer between JS and WebGPU/WGSL that improves development experience and allows for faster iteration.
5 lines (4 loc) • 334 B
TypeScript
import { type BaseData } from '../../data/wgslTypes.ts';
import type { ColorAttachment } from '../commandEncoder/attachments.ts';
import type { AnyFragmentColorAttachment } from './renderPipeline.ts';
export declare function connectAttachmentToShader(fragmentOut: BaseData, attachment: AnyFragmentColorAttachment): ColorAttachment[];