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typed-adventureland

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export type PlaceholderKey = "placeholder" | "placeholder_m"; export interface GPlaceholder { /** Cost of the item in gold, if an NPC were to sell this item. */ g: number; ignore: boolean; /** The full display name of an item. */ name: string; /** The skin of the item. */ skin: PlaceholderKey; /** The type of item, `shield`, `weapon`, `gloves`... */ type: "placeholder"; }