typed-adventureland
Version:
Strong TypeScript declarations for the game AdventureLand
15 lines (14 loc) • 495 B
TypeScript
export type LicenceKey = "licence";
export interface GLicence {
explanation: string;
/** Cost of the item in gold, if an NPC were to sell this item. */
g: number;
/** The full display name of an item. */
name: string;
/** Indicates how many of this items you can stack. Set if the item is stackable. */
s: number;
/** The skin of the item. */
skin: LicenceKey;
/** The type of item, `shield`, `weapon`, `gloves`... */
type: "licence";
}