typed-adventureland
Version:
Strong TypeScript declarations for the game AdventureLand
18 lines (17 loc) • 625 B
TypeScript
import type { ItemType } from "./index";
export type XPKey = "bottleofxp";
export interface GXP {
explanation: string;
/** Cost of the item in gold, if an NPC were to sell this item. */
g: number;
/** If the item gives a buff, or effect, like a health potion. */
gives: [[ItemType, number]];
/** The full display name of an item. */
name: string;
/** Indicates how many of this items you can stack. Set if the item is stackable. */
s: number;
/** The skin of the item. */
skin: XPKey;
/** The type of item, `shield`, `weapon`, `gloves`... */
type: "xp";
}