typed-adventureland
Version:
Strong TypeScript declarations for the game AdventureLand
18 lines (17 loc) • 595 B
TypeScript
export type ThrowKey = "confetti" | "firecrackers" | "smoke" | "snowball";
export interface GThrow {
action?: string;
explanation: string;
/** Cost of the item in gold, if an NPC were to sell this item. */
g: number;
/** The full display name of an item. */
name: string;
onclick?: string;
/** Indicates how many of this items you can stack. Set if the item is stackable. */
s: number;
/** The skin of the item. */
skin: ThrowKey;
throw?: boolean;
/** The type of item, `shield`, `weapon`, `gloves`... */
type: "throw";
}