typed-adventureland
Version:
Strong TypeScript declarations for the game AdventureLand
15 lines (14 loc) • 436 B
TypeScript
export type StandKey = "stand0" | "stand1";
export interface GStand {
explanation: string;
/** Cost of the item in gold, if an NPC were to sell this item. */
g: number;
ignore?: boolean;
/** The full display name of an item. */
name: string;
/** The skin of the item. */
skin: StandKey;
stand: StandKey;
/** The type of item, `shield`, `weapon`, `gloves`... */
type: "stand";
}