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typed-adventureland

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import type { ClassKey } from "../classes/Classes"; import type { SetKey } from "../sets/Sets"; export type ShoeKey = "eslippers" | "hboots" | "iceskates" | "mcboots" | "mmshoes" | "mpshoes" | "mrboots" | "mrnboots" | "mwboots" | "shoes" | "shoes1" | "snowboots" | "vboots" | "wingedboots" | "wshoes" | "xboots" | "xmasshoes"; export interface GShoe { a?: number | boolean; armor: number; /** An array of classes that can use this item. */ class?: [ClassKey]; credit?: string; cuteness?: number; dex?: number; explanation?: string; extra_stat?: number; firesistance?: number; for?: number; frequency?: number; fzresistance?: number; /** Cost of the item in gold, if an NPC were to sell this item. */ g: number; /** The first number refers to what level the item begins being `high` grade, the second for `rare`. */ grades: [number, number, number, number]; /** The full display name of an item. */ name: string; resistance?: number; scroll: boolean; /** The set this item is part of `G.sets.wanderers`. */ set?: SetKey; /** The skin of the item. */ skin: ShoeKey; speed: number; stat: number; str?: number; /** The tier of the item. */ tier: number; /** The type of item, `shield`, `weapon`, `gloves`... */ type: "shoes"; /** Contains information about what stats the item will gain with each upgrade level. Set if the item is upgradable. */ upgrade: { armor: number; cuteness?: number; frequency?: number; fzresistance?: number; resistance?: number; speed: number; stat: number; }; vit?: number; winterland?: { speed: number; /** Contains information about what stats the item will gain with each upgrade level. Set if the item is upgradable. */ upgrade: { speed: number; }; }; }