typed-adventureland
Version:
Strong TypeScript declarations for the game AdventureLand
16 lines (15 loc) • 531 B
TypeScript
export type JarKey = "cxjar" | "emotionjar" | "emptyjar";
export interface GJar {
exclusive?: boolean;
explanation: string;
/** Cost of the item in gold, if an NPC were to sell this item. */
g: number;
/** The full display name of an item. */
name: string;
/** Indicates how many of this items you can stack. Set if the item is stackable. */
s: number;
/** The skin of the item. */
skin: JarKey;
/** The type of item, `shield`, `weapon`, `gloves`... */
type: "jar";
}