typed-adventureland
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Strong TypeScript declarations for the game AdventureLand
20 lines (19 loc) • 712 B
TypeScript
export type BoxKey = "apologybox" | "armorbox" | "bugbountybox" | "jewellerybox" | "weaponbox";
export interface GBox {
a: number | boolean;
/** Refers to how many items are needed to exchange (see .quest as well!) */
e: number;
event?: boolean;
explanation: string;
/** Cost of the item in gold, if an NPC were to sell this item. */
g: number;
ignore?: boolean;
/** The full display name of an item. */
name: string;
/** Indicates how many of this items you can stack. Set if the item is stackable. */
s: number;
/** The skin of the item. */
skin: string;
/** The type of item, `shield`, `weapon`, `gloves`... */
type: "box";
}