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typed-adventureland

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import { ConditionKey } from "../types/GTypes/conditions"; import { MapKey } from "../types/GTypes/maps"; import { MonsterKey } from "../types/GTypes/monsters"; export type StatusInfoBase = { /** How many ms left before this condition expires */ ms: number; }; export type MonsterHuntStatusInfo = { /** Number of monsters remaining to kill */ c: number; dl: boolean; /** The monster to be killed */ id: MonsterKey; ms: number; /** The server where the monster hunt is valid */ sn: string; }; export type StatusInfo = { [T in ConditionKey]?: StatusInfoBase; } & { blink?: { d: number; in: string; map: string; ms: number; x: number; y: number; }; block?: { f: string; ms: number; }; burned?: { duration: number; /** The character ID that caused the burn */ f: string; fid: string; /** (Unconfirmed) the damage that the burn will do per second. */ intensity: number; last?: string; ms: number; }; cursed?: { duration: number; ms: number; }; marked?: { duration: number; ms: number; }; stack?: { ms: number; s: number; }; citizen0aura: { citizens: boolean; luck: number; ms: number; name: string; skin: string; }; citizen4aura: { citizens: boolean; gold: number; ms: number; name: string; skin: string; }; coop?: { id: string; ms: number; p: number; }; darkblessing?: { f: string; ms: number; }; hopsickness?: { duration: number; ms: number; }; magiport?: { f: string; in: MapKey | string; map: MapKey; ms: number; x: number; y: number; }; mluck?: { f: string; ms: number; strong?: boolean; }; monsterhunt?: MonsterHuntStatusInfo; multi_burn?: { ms: number; ability: boolean; }; newcomersblessing?: { f: string; ms: number; undefined: number; }; poisoned?: { duration: number; ms: number; }; rspeed?: { f: string; ms: number; }; sugarrush?: { duration: number; ms: number; }; warcry?: { f: string; ms: number; }; xshotted?: { duration: number; ms: number; }; };