type3games-engine
Version:
Modulární herní engine pro 2D hry v JavaScriptu
38 lines (35 loc) • 1.14 kB
JavaScript
import Render from "./render.js";
import Sprite from "./sprite.js";
import Physic from "./physic.js";
import GameLoop from "./gameloop.js";
import Block from "./blocks/block.js";
import MovingBlock from "./blocks/movingBlock.js";
import Entity from "./entities/entity.js";
import Player from "./entities/player.js";
import LevelLoader from "./levelLoader.js";
import EventBlock from "./blocks/eventBlock.js";
import EventMovingBlock from "./blocks/eventMovingBlock.js";
/**
* @typedef {import('./render.js').default} Render
* @typedef {import('./sprite.js').default} Sprite
* @typedef {import('./physic.js').default} Physic
* @typedef {import('./gameloop.js').default} GameLoop
* @typedef {import('./blocks/block.js').default} Block
* @typedef {import('./blocks/movingBlock.js').default} MovingBlock
* @typedef {import('./entities/entity.js').default} Entity
* @typedef {import('./levelLoader.js').default} LevelLoader
* @typedef {import('./entities/player.js').default} Player
*/
export {
LevelLoader,
Player,
Entity,
GameLoop,
Sprite,
Render,
Block,
Physic,
MovingBlock,
EventBlock,
EventMovingBlock
};