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type2docfx

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A tool to convert json format output from TypeDoc to universal reference model for DocFx to consume.

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/* * Code generated by Microsoft (R) AutoRest Code Generator 1.2.2.0 * Changes may cause incorrect behavior and will be lost if the code is * regenerated. */ import * as moment from "moment"; /** * @class * Initializes a new instance of the Entity class. * @constructor * Luis entity. Look at https://www.luis.ai/Help for more information. * * @member {string} [role] Role of the entity. * @member {string} [entity] Entity extracted by LUIS. * @member {string} type Type of the entity. * @member {number} [startIndex] Start index of the entity in the LUIS query * string. * @member {number} [endIndex] End index of the entity in the LUIS query * string. * @member {number} [score] Score assigned by LUIS to detected entity. * @member {object} [resolution] A machine interpretable resolution of the * entity. For example the string "one thousand" would have the resolution * "1000". The exact form of the resolution is defined by the entity type and * is documented here: https://www.luis.ai/Help#PreBuiltEntities. */ export interface Entity { role?: string; entity?: string; type: string; startIndex?: number; endIndex?: number; score?: number; resolution?: { [propertyName: string]: any }; } /** * @class * Initializes a new instance of the ActionParameter class. * @constructor * @member {string} [name] Name of the parameter. * @member {boolean} [required] True if the parameter is required, false * otherwise. * @member {array} [value] Value of extracted entities for this parameter. */ export interface ActionParameter { name?: string; required?: boolean; value?: Entity[]; } /** * @class * Initializes a new instance of the Action class. * @constructor * @member {boolean} [triggered] True if the Luis action is triggered, false * otherwise. * @member {string} [name] Name of the action. * @member {array} [parameters] The parameters for the action. */ export interface Action { triggered?: boolean; name?: string; parameters?: ActionParameter[]; } /** * @class * Initializes a new instance of the Intent class. * @constructor * LUIS intent. Look at https://www.luis.ai/Help for more information. * * @member {string} [intent] The LUIS intent detected by LUIS service in * response to a query. * @member {number} [score] The score for the detected intent. * @member {array} [actions] The action associated with this Luis intent. */ export interface Intent { intent?: string; score?: number; actions?: Action[]; } /** * @class * Initializes a new instance of the CompositeChild class. * @constructor * Child entity in Luis composite entity. * * @member {string} type Type of child entity. * @member {string} value Value extracted by Luis. */ export interface CompositeChild { type: string; value: string; } /** * @class * Initializes a new instance of the CompositeEntity class. * @constructor * Luis composite entity. Look at https://www.luis.ai/Help for more * information. * * @member {string} parentType Type of parent entity. * @member {string} value Value for entity extracted by LUIS. * @member {array} children */ export interface CompositeEntity { parentType: string; value: string; children: CompositeChild[]; } /** * @class * Initializes a new instance of the DialogResponse class. * @constructor * The dialog response. * * @member {string} [prompt] Prompt that should be asked. * @member {string} [parameterName] Name of the parameter. * @member {string} [parameterType] Type of the parameter. * @member {string} [contextId] The context id for dialog. * @member {string} [status] The dialog status. Possible values include: * 'Question', 'Finished' */ export interface DialogResponse { prompt?: string; parameterName?: string; parameterType?: string; contextId?: string; status?: string; } /** * @class * Initializes a new instance of the LuisResult class. * @constructor * @member {string} query The query sent to LUIS. * @member {object} [topScoringIntent] * @member {string} [topScoringIntent.intent] The LUIS intent detected by LUIS * service in response to a query. * @member {number} [topScoringIntent.score] The score for the detected intent. * @member {array} [topScoringIntent.actions] The action associated with this * Luis intent. * @member {array} [intents] The intents found in the query text. * @member {array} entities The entities found in the query text. * @member {array} [compositeEntities] The composite entities found in the * utterance. * @member {object} [dialog] * @member {string} [dialog.prompt] Prompt that should be asked. * @member {string} [dialog.parameterName] Name of the parameter. * @member {string} [dialog.parameterType] Type of the parameter. * @member {string} [dialog.contextId] The context id for dialog. * @member {string} [dialog.status] The dialog status. Possible values include: * 'Question', 'Finished' * @member {string} [alteredQuery] The altered query used by LUIS to extract * intent and entities. For example, when Bing spell check is enabled for a * model, this field will contain the spell checked utterance. */ export interface LuisResult { query: string; topScoringIntent?: Intent; intents?: Intent[]; entities: Entity[]; compositeEntities?: CompositeEntity[]; dialog?: DialogResponse; alteredQuery?: string; }