type2docfx
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A tool to convert json format output from TypeDoc to universal reference model for DocFx to consume.
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TypeScript
/*
* Code generated by Microsoft (R) AutoRest Code Generator 1.2.2.0
* Changes may cause incorrect behavior and will be lost if the code is
* regenerated.
*/
import * as moment from "moment";
/**
* @class
* Initializes a new instance of the Entity class.
* @constructor
* Luis entity. Look at https://www.luis.ai/Help for more information.
*
* @member {string} [role] Role of the entity.
* @member {string} [entity] Entity extracted by LUIS.
* @member {string} type Type of the entity.
* @member {number} [startIndex] Start index of the entity in the LUIS query
* string.
* @member {number} [endIndex] End index of the entity in the LUIS query
* string.
* @member {number} [score] Score assigned by LUIS to detected entity.
* @member {object} [resolution] A machine interpretable resolution of the
* entity. For example the string "one thousand" would have the resolution
* "1000". The exact form of the resolution is defined by the entity type and
* is documented here: https://www.luis.ai/Help#PreBuiltEntities.
*/
export interface Entity {
role?: string;
entity?: string;
type: string;
startIndex?: number;
endIndex?: number;
score?: number;
resolution?: { [propertyName: string]: any };
}
/**
* @class
* Initializes a new instance of the ActionParameter class.
* @constructor
* @member {string} [name] Name of the parameter.
* @member {boolean} [required] True if the parameter is required, false
* otherwise.
* @member {array} [value] Value of extracted entities for this parameter.
*/
export interface ActionParameter {
name?: string;
required?: boolean;
value?: Entity[];
}
/**
* @class
* Initializes a new instance of the Action class.
* @constructor
* @member {boolean} [triggered] True if the Luis action is triggered, false
* otherwise.
* @member {string} [name] Name of the action.
* @member {array} [parameters] The parameters for the action.
*/
export interface Action {
triggered?: boolean;
name?: string;
parameters?: ActionParameter[];
}
/**
* @class
* Initializes a new instance of the Intent class.
* @constructor
* LUIS intent. Look at https://www.luis.ai/Help for more information.
*
* @member {string} [intent] The LUIS intent detected by LUIS service in
* response to a query.
* @member {number} [score] The score for the detected intent.
* @member {array} [actions] The action associated with this Luis intent.
*/
export interface Intent {
intent?: string;
score?: number;
actions?: Action[];
}
/**
* @class
* Initializes a new instance of the CompositeChild class.
* @constructor
* Child entity in Luis composite entity.
*
* @member {string} type Type of child entity.
* @member {string} value Value extracted by Luis.
*/
export interface CompositeChild {
type: string;
value: string;
}
/**
* @class
* Initializes a new instance of the CompositeEntity class.
* @constructor
* Luis composite entity. Look at https://www.luis.ai/Help for more
* information.
*
* @member {string} parentType Type of parent entity.
* @member {string} value Value for entity extracted by LUIS.
* @member {array} children
*/
export interface CompositeEntity {
parentType: string;
value: string;
children: CompositeChild[];
}
/**
* @class
* Initializes a new instance of the DialogResponse class.
* @constructor
* The dialog response.
*
* @member {string} [prompt] Prompt that should be asked.
* @member {string} [parameterName] Name of the parameter.
* @member {string} [parameterType] Type of the parameter.
* @member {string} [contextId] The context id for dialog.
* @member {string} [status] The dialog status. Possible values include:
* 'Question', 'Finished'
*/
export interface DialogResponse {
prompt?: string;
parameterName?: string;
parameterType?: string;
contextId?: string;
status?: string;
}
/**
* @class
* Initializes a new instance of the LuisResult class.
* @constructor
* @member {string} query The query sent to LUIS.
* @member {object} [topScoringIntent]
* @member {string} [topScoringIntent.intent] The LUIS intent detected by LUIS
* service in response to a query.
* @member {number} [topScoringIntent.score] The score for the detected intent.
* @member {array} [topScoringIntent.actions] The action associated with this
* Luis intent.
* @member {array} [intents] The intents found in the query text.
* @member {array} entities The entities found in the query text.
* @member {array} [compositeEntities] The composite entities found in the
* utterance.
* @member {object} [dialog]
* @member {string} [dialog.prompt] Prompt that should be asked.
* @member {string} [dialog.parameterName] Name of the parameter.
* @member {string} [dialog.parameterType] Type of the parameter.
* @member {string} [dialog.contextId] The context id for dialog.
* @member {string} [dialog.status] The dialog status. Possible values include:
* 'Question', 'Finished'
* @member {string} [alteredQuery] The altered query used by LUIS to extract
* intent and entities. For example, when Bing spell check is enabled for a
* model, this field will contain the spell checked utterance.
*/
export interface LuisResult {
query: string;
topScoringIntent?: Intent;
intents?: Intent[];
entities: Entity[];
compositeEntities?: CompositeEntity[];
dialog?: DialogResponse;
alteredQuery?: string;
}