twreporter-react
Version:
React-Redux site for The Reporter Foundation in Taiwan
1,068 lines (1,031 loc) • 292 kB
HTML
<!DOCTYPE html>
<!--[if lt IE 7]> <html class="no-js lt-ie9 lt-ie8 lt-ie7"> <![endif]-->
<!--[if IE 7]> <html class="no-js lt-ie9 lt-ie8"> <![endif]-->
<!--[if IE 8]> <html class="no-js lt-ie9"> <![endif]-->
<!--[if gt IE 8]><!--> <html class="no-js"> <!--<![endif]-->
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Snap! SVG</title>
<style>
/* line 3, ../../src/sass/screen.scss */
.base-font {
font-family: 'Open Sans', serif;
}
/* line 7, ../../src/sass/screen.scss */
.snap-font {
font-family: 'Source Sans Pro', serif;
}
/* line 11, ../../src/sass/screen.scss */
body {
margin: 0;
cursor: pointer;
}
/* line 16, ../../src/sass/screen.scss */
text {
-webkit-touch-callout: none;
-webkit-user-select: none;
-khtml-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none;
}
/* line 25, ../../src/sass/screen.scss */
svg {
-webkit-transform-origin: top left;
-moz-transform-origin: top left;
-ms-transform-origin: top left;
-o-transform-origin: top left;
transform-origin: top left;
-webkit-transform: scale(1);
-moz-transform: scale(1);
-ms-transform: scale(1);
-o-transform: scale(1);
transform: scale(1);
}
/* line 30, ../../src/sass/screen.scss */
#learn-btn {
cursor: pointer;
}
/* line 33, ../../src/sass/screen.scss */
#learn-btn path, #learn-btn text {
-webkit-transform: translateY(0);
-moz-transform: translateY(0);
-ms-transform: translateY(0);
-o-transform: translateY(0);
transform: translateY(0);
}
/* line 39, ../../src/sass/screen.scss */
#learn-btn:hover path:first-child {
fill: #076656;
}
/* line 46, ../../src/sass/screen.scss */
#learn-btn:hover path:nth-child(2) {
fill: #7cd1c2;
}
/* line 51, ../../src/sass/screen.scss */
#learn-btn:hover text {
fill: #0a9a87;
}
/* line 59, ../../src/sass/screen.scss */
#learn-btn:active path:nth-child(2) {
-webkit-transform: translateY(2px);
-moz-transform: translateY(2px);
-ms-transform: translateY(2px);
-o-transform: translateY(2px);
transform: translateY(2px);
}
/* line 64, ../../src/sass/screen.scss */
#learn-btn:active text {
-webkit-transform: translateY(2px);
-moz-transform: translateY(2px);
-ms-transform: translateY(2px);
-o-transform: translateY(2px);
transform: translateY(2px);
}
/* line 71, ../../src/sass/screen.scss */
#replay-btn:hover {
opacity: 0.5;
}
/*
@media (max-width: 400px) {
svg{
@include transform(scale(0.375));
}
}
*/
</style>
<!--[if IE]>
<link href="/stylesheets/ie.css" media="screen, projection" rel="stylesheet" type="text/css" />
<![endif]-->
</head>
<body>
<svg id="ad" width="400" height="400">
<g id="meshAContainer">
<rect x="0" y="0" width="400" height="400" fill="#efefef"/>
</g>
<g id="screen1">
<text id="text1" x="200" y="130" width="400"
class="base-font"
font-weight="100"
font-size="40"
fill="#686868"
text-anchor="middle">
Screens
</text>
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class="base-font"
font-weight="100"
font-size="40"
fill="#686868"
text-anchor="middle">
SVG
</text>
</g>
<text id="text3"
class="base-font"
font-weight="100"
font-size="50"
fill="white"
text-anchor="middle"
opacity="0">
<tspan x="200" y="180">Make SVG</tspan>
<tspan x="200" y="250">a Snap!</tspan>
</text>
<g id="heart" transform="translate(200, 200)">
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</g>
<g id="resolve" opacity="0">
<g id="replay-btn" transform="translate(345, 10)">
<rect fill="transparent" width="48" height="49.5"/>
<path fill="#cccccc" d="M25.207,9.594V4.082L12.793,11.25l12.415,7.168v-5.792C31.57,13.466,36.5,18.912,36.5,25.5
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</g>
<text id="text4"
font-weight="100"
fill="#02225d"
text-anchor="middle">
<tspan x="200" y="100"
class="base-font"
font-size="46">
with
</tspan>
<tspan x="200" y="160"
class="snap-font"
font-size="70">
Snap.svg
</tspan>
</text>
<g id="learn-btn" transform="translate(10, 350)">
<path fill="#0B9B87" d="M147.129,37.886c0,3.156-2.558,5.714-5.714,5.714H5.714C2.558,43.6,0,41.042,0,37.886V8.175
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<text x="10" y="30"
fill="#FFFFFF"
class="base-font"
font-size="22.6026">
Learn More
</text>
</g>
<g id="snap-logo" transform="translate(200, 260)">
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<script>
// Snap.svg 0.2.0
//
// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// build: 2013-12-23
// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// ┌────────────────────────────────────────────────────────────┐ \\
// │ Eve 0.4.2 - JavaScript Events Library │ \\
// ├────────────────────────────────────────────────────────────┤ \\
// │ Author Dmitry Baranovskiy (http://dmitry.baranovskiy.com/) │ \\
// └────────────────────────────────────────────────────────────┘ \\
(function (glob) {
var version = "0.4.2",
has = "hasOwnProperty",
separator = /[\.\/]/,
wildcard = "*",
fun = function () {},
numsort = function (a, b) {
return a - b;
},
current_event,
stop,
events = {n: {}},
/*\
* eve
[ method ]
* Fires event with given `name`, given scope and other parameters.
> Arguments
- name (string) name of the *event*, dot (`.`) or slash (`/`) separated
- scope (object) context for the event handlers
- varargs (...) the rest of arguments will be sent to event handlers
= (object) array of returned values from the listeners
\*/
eve = function (name, scope) {
name = String(name);
var e = events,
oldstop = stop,
args = Array.prototype.slice.call(arguments, 2),
listeners = eve.listeners(name),
z = 0,
f = false,
l,
indexed = [],
queue = {},
out = [],
ce = current_event,
errors = [];
current_event = name;
stop = 0;
for (var i = 0, ii = listeners.length; i < ii; i++) if ("zIndex" in listeners[i]) {
indexed.push(listeners[i].zIndex);
if (listeners[i].zIndex < 0) {
queue[listeners[i].zIndex] = listeners[i];
}
}
indexed.sort(numsort);
while (indexed[z] < 0) {
l = queue[indexed[z++]];
out.push(l.apply(scope, args));
if (stop) {
stop = oldstop;
return out;
}
}
for (i = 0; i < ii; i++) {
l = listeners[i];
if ("zIndex" in l) {
if (l.zIndex == indexed[z]) {
out.push(l.apply(scope, args));
if (stop) {
break;
}
do {
z++;
l = queue[indexed[z]];
l && out.push(l.apply(scope, args));
if (stop) {
break;
}
} while (l)
} else {
queue[l.zIndex] = l;
}
} else {
out.push(l.apply(scope, args));
if (stop) {
break;
}
}
}
stop = oldstop;
current_event = ce;
return out.length ? out : null;
};
// Undocumented. Debug only.
eve._events = events;
/*\
* eve.listeners
[ method ]
* Internal method which gives you array of all event handlers that will be triggered by the given `name`.
> Arguments
- name (string) name of the event, dot (`.`) or slash (`/`) separated
= (array) array of event handlers
\*/
eve.listeners = function (name) {
var names = name.split(separator),
e = events,
item,
items,
k,
i,
ii,
j,
jj,
nes,
es = [e],
out = [];
for (i = 0, ii = names.length; i < ii; i++) {
nes = [];
for (j = 0, jj = es.length; j < jj; j++) {
e = es[j].n;
items = [e[names[i]], e[wildcard]];
k = 2;
while (k--) {
item = items[k];
if (item) {
nes.push(item);
out = out.concat(item.f || []);
}
}
}
es = nes;
}
return out;
};
/*\
* eve.on
[ method ]
**
* Binds given event handler with a given name. You can use wildcards “`*`” for the names:
| eve.on("*.under.*", f);
| eve("mouse.under.floor"); // triggers f
* Use @eve to trigger the listener.
**
> Arguments
**
- name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
- f (function) event handler function
**
= (function) returned function accepts a single numeric parameter that represents z-index of the handler. It is an optional feature and only used when you need to ensure that some subset of handlers will be invoked in a given order, despite of the order of assignment.
> Example:
| eve.on("mouse", eatIt)(2);
| eve.on("mouse", scream);
| eve.on("mouse", catchIt)(1);
* This will ensure that `catchIt()` function will be called before `eatIt()`.
*
* If you want to put your handler before non-indexed handlers, specify a negative value.
* Note: I assume most of the time you don’t need to worry about z-index, but it’s nice to have this feature “just in case”.
\*/
eve.on = function (name, f) {
name = String(name);
if (typeof f != "function") {
return function () {};
}
var names = name.split(separator),
e = events;
for (var i = 0, ii = names.length; i < ii; i++) {
e = e.n;
e = e.hasOwnProperty(names[i]) && e[names[i]] || (e[names[i]] = {n: {}});
}
e.f = e.f || [];
for (i = 0, ii = e.f.length; i < ii; i++) if (e.f[i] == f) {
return fun;
}
e.f.push(f);
return function (zIndex) {
if (+zIndex == +zIndex) {
f.zIndex = +zIndex;
}
};
};
/*\
* eve.f
[ method ]
**
* Returns function that will fire given event with optional arguments.
* Arguments that will be passed to the result function will be also
* concated to the list of final arguments.
| el.onclick = eve.f("click", 1, 2);
| eve.on("click", function (a, b, c) {
| console.log(a, b, c); // 1, 2, [event object]
| });
> Arguments
- event (string) event name
- varargs (…) and any other arguments
= (function) possible event handler function
\*/
eve.f = function (event) {
var attrs = [].slice.call(arguments, 1);
return function () {
eve.apply(null, [event, null].concat(attrs).concat([].slice.call(arguments, 0)));
};
};
/*\
* eve.stop
[ method ]
**
* Is used inside an event handler to stop the event, preventing any subsequent listeners from firing.
\*/
eve.stop = function () {
stop = 1;
};
/*\
* eve.nt
[ method ]
**
* Could be used inside event handler to figure out actual name of the event.
**
> Arguments
**
- subname (string) #optional subname of the event
**
= (string) name of the event, if `subname` is not specified
* or
= (boolean) `true`, if current event’s name contains `subname`
\*/
eve.nt = function (subname) {
if (subname) {
return new RegExp("(?:\\.|\\/|^)" + subname + "(?:\\.|\\/|$)").test(current_event);
}
return current_event;
};
/*\
* eve.nts
[ method ]
**
* Could be used inside event handler to figure out actual name of the event.
**
**
= (array) names of the event
\*/
eve.nts = function () {
return current_event.split(separator);
};
/*\
* eve.off
[ method ]
**
* Removes given function from the list of event listeners assigned to given name.
* If no arguments specified all the events will be cleared.
**
> Arguments
**
- name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
- f (function) event handler function
\*/
/*\
* eve.unbind
[ method ]
**
* See @eve.off
\*/
eve.off = eve.unbind = function (name, f) {
if (!name) {
eve._events = events = {n: {}};
return;
}
var names = name.split(separator),
e,
key,
splice,
i, ii, j, jj,
cur = [events];
for (i = 0, ii = names.length; i < ii; i++) {
for (j = 0; j < cur.length; j += splice.length - 2) {
splice = [j, 1];
e = cur[j].n;
if (names[i] != wildcard) {
if (e[names[i]]) {
splice.push(e[names[i]]);
}
} else {
for (key in e) if (e[has](key)) {
splice.push(e[key]);
}
}
cur.splice.apply(cur, splice);
}
}
for (i = 0, ii = cur.length; i < ii; i++) {
e = cur[i];
while (e.n) {
if (f) {
if (e.f) {
for (j = 0, jj = e.f.length; j < jj; j++) if (e.f[j] == f) {
e.f.splice(j, 1);
break;
}
!e.f.length && delete e.f;
}
for (key in e.n) if (e.n[has](key) && e.n[key].f) {
var funcs = e.n[key].f;
for (j = 0, jj = funcs.length; j < jj; j++) if (funcs[j] == f) {
funcs.splice(j, 1);
break;
}
!funcs.length && delete e.n[key].f;
}
} else {
delete e.f;
for (key in e.n) if (e.n[has](key) && e.n[key].f) {
delete e.n[key].f;
}
}
e = e.n;
}
}
};
/*\
* eve.once
[ method ]
**
* Binds given event handler with a given name to only run once then unbind itself.
| eve.once("login", f);
| eve("login"); // triggers f
| eve("login"); // no listeners
* Use @eve to trigger the listener.
**
> Arguments
**
- name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
- f (function) event handler function
**
= (function) same return function as @eve.on
\*/
eve.once = function (name, f) {
var f2 = function () {
eve.unbind(name, f2);
return f.apply(this, arguments);
};
return eve.on(name, f2);
};
/*\
* eve.version
[ property (string) ]
**
* Current version of the library.
\*/
eve.version = version;
eve.toString = function () {
return "You are running Eve " + version;
};
(typeof module != "undefined" && module.exports) ? (module.exports = eve) : (typeof define != "undefined" ? (define("eve", [], function() { return eve; })) : (glob.eve = eve));
})(this);
(function (glob, factory) {
// AMD support
if (typeof define === "function" && define.amd) {
// Define as an anonymous module
define('snap',["eve"], function( eve ) {
return factory(glob, eve);
});
} else {
// Browser globals (glob is window)
// Snap adds itself to window
factory(glob, glob.eve);
}
}(this, function (window, eve) {
// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
var mina = (function (eve) {
var animations = {},
requestAnimFrame = window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function (callback) {
setTimeout(callback, 16);
},
isArray = Array.isArray || function (a) {
return a instanceof Array ||
Object.prototype.toString.call(a) == "[object Array]";
},
idgen = 0,
idprefix = "M" + (+new Date).toString(36),
ID = function () {
return idprefix + (idgen++).toString(36);
},
diff = function (a, b, A, B) {
if (isArray(a)) {
res = [];
for (var i = 0, ii = a.length; i < ii; i++) {
res[i] = diff(a[i], b, A[i], B);
}
return res;
}
var dif = (A - a) / (B - b);
return function (bb) {
return a + dif * (bb - b);
};
},
timer = Date.now || function () {
return +new Date;
},
sta = function (val) {
var a = this;
if (val == null) {
return a.s;
}
var ds = a.s - val;
a.b += a.dur * ds;
a.B += a.dur * ds;
a.s = val;
},
speed = function (val) {
var a = this;
if (val == null) {
return a.spd;
}
a.spd = val;
},
duration = function (val) {
var a = this;
if (val == null) {
return a.dur;
}
a.s = a.s * val / a.dur;
a.dur = val;
},
stopit = function () {
var a = this;
delete animations[a.id];
eve("mina.stop." + a.id, a);
},
pause = function () {
var a = this;
if (a.pdif) {
return;
}
delete animations[a.id];
a.pdif = a.get() - a.b;
},
resume = function () {
var a = this;
if (!a.pdif) {
return;
}
a.b = a.get() - a.pdif;
delete a.pdif;
animations[a.id] = a;
},
frame = function () {
var len = 0;
for (var i in animations) if (animations.hasOwnProperty(i)) {
var a = animations[i],
b = a.get(),
res;
len++;
a.s = (b - a.b) / (a.dur / a.spd);
if (a.s >= 1) {
delete animations[i];
a.s = 1;
len--;
(function (a) {
setTimeout(function () {
eve("mina.finish." + a.id, a);
});
}(a));
}
if (isArray(a.start)) {
res = [];
for (var j = 0, jj = a.start.length; j < jj; j++) {
res[j] = +a.start[j] +
(a.end[j] - a.start[j]) * a.easing(a.s);
}
} else {
res = +a.start + (a.end - a.start) * a.easing(a.s);
}
a.set(res);
}
len && requestAnimFrame(frame);
},
// SIERRA Unfamiliar with the word _slave_ in this context. Also, I don't know what _gereal_ means. Do you mean _general_?
/*\
* mina
[ method ]
**
* Generic animation of numbers
**
- a (number) start _slave_ number
- A (number) end _slave_ number
- b (number) start _master_ number (start time in general case)
- B (number) end _master_ number (end time in gereal case)
- get (function) getter of _master_ number (see @mina.time)
- set (function) setter of _slave_ number
- easing (function) #optional easing function, default is @mina.linear
= (object) animation descriptor
o {
o id (string) animation id,
o start (number) start _slave_ number,
o end (number) end _slave_ number,
o b (number) start _master_ number,
o s (number) animation status (0..1),
o dur (number) animation duration,
o spd (number) animation speed,
o get (function) getter of _master_ number (see @mina.time),
o set (function) setter of _slave_ number,
o easing (function) easing function, default is @mina.linear,
o status (function) status getter/setter,
o speed (function) speed getter/setter,
o duration (function) duration getter/setter,
o stop (function) animation stopper
o }
\*/
mina = function (a, A, b, B, get, set, easing) {
var anim = {
id: ID(),
start: a,
end: A,
b: b,
s: 0,
dur: B - b,
spd: 1,
get: get,
set: set,
easing: easing || mina.linear,
status: sta,
speed: speed,
duration: duration,
stop: stopit,
pause: pause,
resume: resume
};
animations[anim.id] = anim;
var len = 0, i;
for (i in animations) if (animations.hasOwnProperty(i)) {
len++;
if (len == 2) {
break;
}
}
len == 1 && requestAnimFrame(frame);
return anim;
};
/*\
* mina.time
[ method ]
**
* Returns the current time. Equivalent to:
| function () {
| return (new Date).getTime();
| }
\*/
mina.time = timer;
/*\
* mina.getById
[ method ]
**
* Returns an animation by its id
- id (string) animation's id
= (object) See @mina
\*/
mina.getById = function (id) {
return animations[id] || null;
};
/*\
* mina.linear
[ method ]
**
* Default linear easing
- n (number) input 0..1
= (number) output 0..1
\*/
mina.linear = function (n) {
return n;
};
/*\
* mina.easeout
[ method ]
**
* Easeout easing
- n (number) input 0..1
= (number) output 0..1
\*/
mina.easeout = function (n) {
return Math.pow(n, 1.7);
};
/*\
* mina.easein
[ method ]
**
* Easein easing
- n (number) input 0..1
= (number) output 0..1
\*/
mina.easein = function (n) {
return Math.pow(n, .48);
};
/*\
* mina.easeinout
[ method ]
**
* Easeinout easing
- n (number) input 0..1
= (number) output 0..1
\*/
mina.easeinout = function (n) {
if (n == 1) {
return 1;
}
if (n == 0) {
return 0;
}
var q = .48 - n / 1.04,
Q = Math.sqrt(.1734 + q * q),
x = Q - q,
X = Math.pow(Math.abs(x), 1 / 3) * (x < 0 ? -1 : 1),
y = -Q - q,
Y = Math.pow(Math.abs(y), 1 / 3) * (y < 0 ? -1 : 1),
t = X + Y + .5;
return (1 - t) * 3 * t * t + t * t * t;
};
/*\
* mina.backin
[ method ]
**
* Backin easing
- n (number) input 0..1
= (number) output 0..1
\*/
mina.backin = function (n) {
if (n == 1) {
return 1;
}
var s = 1.70158;
return n * n * ((s + 1) * n - s);
};
/*\
* mina.backout
[ method ]
**
* Backout easing
- n (number) input 0..1
= (number) output 0..1
\*/
mina.backout = function (n) {
if (n == 0) {
return 0;
}
n = n - 1;
var s = 1.70158;
return n * n * ((s + 1) * n + s) + 1;
};
/*\
* mina.elastic
[ method ]
**
* Elastic easing
- n (number) input 0..1
= (number) output 0..1
\*/
mina.elastic = function (n) {
if (n == !!n) {
return n;
}
return Math.pow(2, -10 * n) * Math.sin((n - .075) *
(2 * Math.PI) / .3) + 1;
};
/*\
* mina.bounce
[ method ]
**
* Bounce easing
- n (number) input 0..1
= (number) output 0..1
\*/
mina.bounce = function (n) {
var s = 7.5625,
p = 2.75,
l;
if (n < (1 / p)) {
l = s * n * n;
} else {
if (n < (2 / p)) {
n -= (1.5 / p);
l = s * n * n + .75;
} else {
if (n < (2.5 / p)) {
n -= (2.25 / p);
l = s * n * n + .9375;
} else {
n -= (2.625 / p);
l = s * n * n + .984375;
}
}
}
return l;
};
window.mina = mina;
return mina;
})(typeof eve == "undefined" ? function () {} : eve);
// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Li