UNPKG

twitch-js

Version:

Javascript library for the Twitch Messaging Interface.

255 lines 12.9 kB
"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k]; result["default"] = mod; return result; }; Object.defineProperty(exports, "__esModule", { value: true }); var eventemitter3_1 = __importDefault(require("eventemitter3")); var get_1 = __importDefault(require("lodash/get")); var qs_1 = require("qs"); var ws_1 = __importDefault(require("ws")); var twitch_1 = require("../twitch"); var Queue_1 = __importDefault(require("../Queue")); var logger_1 = __importDefault(require("../utils/logger")); var constants = __importStar(require("./constants")); var parsers_1 = __importDefault(require("./utils/parsers")); var validators = __importStar(require("./utils/validators")); var utils = __importStar(require("./utils")); var Errors = __importStar(require("./Errors")); var priority = constants.CLIENT_PRIORITY; var Client = /** @class */ (function (_super) { __extends(Client, _super); function Client(maybeOptions) { var _this = _super.call(this) || this; _this.isReady = function () { return get_1.default(_this, '_ws.readyState') === 1; }; /** * Send message to Twitch */ _this.send = function (message, _a) { var _b = _a === void 0 ? {} : _a, _c = _b.priority, priority = _c === void 0 ? 1 : _c, _d = _b.isModerator, isModerator = _d === void 0 ? false : _d; return __awaiter(_this, void 0, void 0, function () { var fn, queue, error_1; return __generator(this, function (_e) { switch (_e.label) { case 0: _e.trys.push([0, 2, , 3]); fn = this._ws.send.bind(this._ws, message); queue = isModerator ? this._moderatorQueue : this._queue; return [4 /*yield*/, queue.push({ fn: fn, priority: priority })]; case 1: _e.sent(); this._log.debug('<', message); return [3 /*break*/, 3]; case 2: error_1 = _e.sent(); this._log.error('<', message); return [3 /*break*/, 3]; case 3: return [2 /*return*/]; } }); }); }; _this.disconnect = function () { _this._handleKeepAliveReset(); _this._ws.close(); }; // Validate options. _this._options = validators.clientOptions(maybeOptions); var _a = _this._options, ssl = _a.ssl, server = _a.server, port = _a.port, log = _a.log; _this._log = logger_1.default(__assign({ name: 'Chat/Client' }, log)); // Instantiate WebSocket. var protocol = ssl ? 'wss' : 'ws'; _this._ws = new ws_1.default(protocol + "://" + server + ":" + port); _this._ws.onopen = _this._handleOpen.bind(_this); _this._ws.onmessage = _this._handleMessage.bind(_this); _this._ws.onerror = _this._handleError.bind(_this); _this._ws.onclose = _this._handleClose.bind(_this); // Instantiate Queue. _this._queue = _this._createQueue(_this._options); _this._moderatorQueue = _this._options.isVerified ? _this._queue : _this._createQueue({ isModerator: true }); return _this; } Client.prototype._createQueue = function (_a) { var _b = _a.isModerator, isModerator = _b === void 0 ? false : _b, _c = _a.isVerified, isVerified = _c === void 0 ? false : _c, _d = _a.isKnown, isKnown = _d === void 0 ? false : _d; if (isModerator) { return new Queue_1.default({ intervalCap: constants.RATE_LIMIT_MODERATOR }); } else if (isVerified) { return new Queue_1.default({ intervalCap: constants.RATE_LIMIT_VERIFIED_BOT }); } else if (isKnown) { return new Queue_1.default({ intervalCap: constants.RATE_LIMIT_KNOWN_BOT }); } return new Queue_1.default(); }; Client.prototype._isUserAnonymous = function () { return utils.isUserAnonymous(get_1.default(this, '_options.username')); }; Client.prototype._handleOpen = function () { // Register for Twitch-specific capabilities. this.send("CAP REQ :" + Object.values(twitch_1.Capabilities).join(' '), { priority: priority }); // Authenticate. var _a = this._options, token = _a.token, username = _a.username; this.send("PASS " + token, { priority: priority }); this.send("NICK " + username, { priority: priority }); }; Client.prototype._handleMessage = function (messageEvent) { var _this = this; var rawMessage = messageEvent.data.toString(); try { this._handleKeepAlive(); var messages = parsers_1.default(rawMessage, this._options.username); messages.forEach(function (message) { var event = message.command || ''; _this._log.debug('> %s %s', event, JSON.stringify(__assign(__assign({}, message), { _raw: undefined }))); // Handle authentication failure. if (utils.isAuthenticationFailedMessage(message)) { _this.emit(twitch_1.ChatEvents.AUTHENTICATION_FAILED, __assign(__assign({}, message), { event: twitch_1.ChatEvents.AUTHENTICATION_FAILED })); _this.disconnect(); } else { // Handle PING/PONG. if (message.command === twitch_1.Commands.PING) { _this.send('PONG :tmi.twitch.tv', { priority: priority }); } // Handle successful connections. if (_this._isUserAnonymous()) { if (message.command === twitch_1.Commands.WELCOME) { _this.emit(twitch_1.ChatEvents.CONNECTED, __assign(__assign({}, message), { event: twitch_1.ChatEvents.CONNECTED })); } } else { if (message.command === twitch_1.Commands.GLOBAL_USER_STATE) { _this.emit(twitch_1.ChatEvents.CONNECTED, __assign(__assign({}, message), { event: twitch_1.ChatEvents.CONNECTED })); } } // Handle RECONNECT. if (message.command === twitch_1.Commands.RECONNECT) { _this.emit(twitch_1.ChatEvents.RECONNECT, __assign(__assign({}, message), { event: twitch_1.ChatEvents.RECONNECT })); } } // Emit all messages. _this.emit(twitch_1.ChatEvents.ALL, message); }); } catch (error) { var title = 'Parsing error encountered'; var query = qs_1.stringify({ title: title, body: rawMessage }); this._log.error('Parsing error encountered. Please create an issue: %s', "https://github.com/twitch-js/twitch-js/issues/new?" + query, error); var errorMessage = new Errors.ParseError(error, rawMessage); this.emit(errorMessage.command, errorMessage); this.emit(twitch_1.ChatEvents.ALL, errorMessage); throw errorMessage; } finally { var message = { _raw: rawMessage, timestamp: new Date(), }; this.emit(twitch_1.ChatEvents.RAW, message); } }; Client.prototype._handleError = function (messageEvent) { var message = { timestamp: new Date(), event: twitch_1.ChatEvents.ERROR_ENCOUNTERED, messageEvent: messageEvent, }; this.emit(twitch_1.ChatEvents.ERROR_ENCOUNTERED, message); this.emit(twitch_1.ChatEvents.ALL, message); }; Client.prototype._handleClose = function (messageEvent) { var message = { timestamp: new Date(), event: twitch_1.ChatEvents.DISCONNECTED, messageEvent: messageEvent, }; this.emit(twitch_1.ChatEvents.DISCONNECTED, message); this.emit(twitch_1.ChatEvents.ALL, message); }; Client.prototype._handleKeepAlive = function () { var _this = this; this._handleKeepAliveReset(); if (this.isReady()) { this._pingTimeoutId = setTimeout(function () { return _this.send(twitch_1.Commands.PING, { priority: priority }); }, constants.KEEP_ALIVE_PING_TIMEOUT); } this._reconnectTimeoutId = setTimeout(function () { return _this.emit(twitch_1.ChatEvents.RECONNECT, {}); }, constants.KEEP_ALIVE_RECONNECT_TIMEOUT); }; Client.prototype._handleKeepAliveReset = function () { clearTimeout(this._pingTimeoutId); clearTimeout(this._reconnectTimeoutId); this._pingTimeoutId = undefined; this._reconnectTimeoutId = undefined; }; return Client; }(eventemitter3_1.default)); exports.default = Client; //# sourceMappingURL=Client.js.map