UNPKG

twisted

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import { SeasonMilestone } from './milestone.dto'; export declare class ChampionMasteryDTO { /** * Is chest granted for this champion or not in current season. */ chestGranted: boolean; /** * Champion level for specified player and champion combination. */ championLevel: number; /** * Total number of champion points for this player and champion combination - they are used to determine championLevel. */ championPoints: number; /** * Champion ID for this entry. */ championId: number; /** * Number of points needed to achieve next level. Zero if player reached maximum champion level for this champion. */ championPointsUntilNextLevel: number; /** * Last time this champion was played by this player - in Unix milliseconds time format. */ lastPlayTime: number; /** * The token earned for this champion to levelup. */ tokensEarned: number; /** * Number of points earned since current level has been achieved. */ championPointsSinceLastLevel: number; /** * @deprecated use puuid instead * Summoner ID for this entry. (Encrypted) */ summonerId: string; /** * Puuid for this entry. (Encrypted) */ puuid: string; markRequiredForNextLevel: number; championSeasonMilestone: number; nextSeasonMilestone: SeasonMilestone; }