twisted
Version:
Fetching riot games api data
92 lines (91 loc) • 3.59 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.SummonerTftApi = void 0;
const _ = __importStar(require("lodash"));
const endpoints_1 = require("../../../endpoints/endpoints");
const summoner_find_1 = require("../../../constants/summoner.find");
const base_api_tft_1 = require("../base/base.api.tft");
/**
* Summoner methods
*/
class SummonerTftApi extends base_api_tft_1.BaseApiTft {
parsePath(endpoint, by) {
let { path } = endpoint;
if (by === summoner_find_1.FindSummonerBy.ID) {
path = path.replace('/$(by)/', '/');
}
return path;
}
genericRequest(by, value, region) {
const endpoint = _.cloneDeep(endpoints_1.endpointsTFTV1.Summoner);
endpoint.path = this.parsePath(endpoint, by);
const params = {
summonerName: value,
by
};
return this.request(region, endpoint, params);
}
/**
* Get by id
* @param id Summoner id
* @param region Riot region
*/
getById(id, region) {
return __awaiter(this, void 0, void 0, function* () {
return this.genericRequest(summoner_find_1.FindSummonerBy.ID, id, region);
});
}
/**
* Get by PUUID
* @param puuid
* @param region Riot region
*/
getByPUUID(puuid, region) {
return __awaiter(this, void 0, void 0, function* () {
return this.genericRequest(summoner_find_1.FindSummonerBy.PUUID, puuid, region);
});
}
/**
* Get by PUUID
* @param puuid
* @param region Riot region
*/
getByAccountID(accountId, region) {
return __awaiter(this, void 0, void 0, function* () {
return this.genericRequest(summoner_find_1.FindSummonerBy.ACCOUNT_ID, accountId, region);
});
}
}
exports.SummonerTftApi = SummonerTftApi;