twisted
Version:
Fetching riot games api data
39 lines (38 loc) • 1.18 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.TftApi = void 0;
const base_api_tft_1 = require("./base/base.api.tft");
const match_tft_1 = require("./match/match.tft");
const summoner_1 = require("./summoner/summoner");
const static_1 = require("./static/static");
const league_tft_1 = require("./league/league.tft");
const spectator_v5_tft_1 = require("./spectator/spectator-v5.tft");
/**
* TFT Api
*/
class TftApi extends base_api_tft_1.BaseApiTft {
constructor() {
super(...arguments);
/**
* Match methods
*/
this.Match = new match_tft_1.MatchTFTApi(this.getParam());
/**
* Summoner methods
*/
this.Summoner = new summoner_1.SummonerTftApi(this.getParam());
/**
* League methods
*/
this.League = new league_tft_1.LeagueTFTApi(this.getParam());
/**
* Spectator methods
*/
this.SpectatorV5 = new spectator_v5_tft_1.SpectatorTFTV5Api(this.getParam());
/**
* Static files
*/
this.StaticFiles = new static_1.TFTStaticFiles();
}
}
exports.TftApi = TftApi;