twisted
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Fetching riot games api data
53 lines (52 loc) • 1.28 kB
TypeScript
import { LolStatusContentDTO } from './lol-status-content.dto';
import { LolStatusUpdateDTO } from './lol-status-update.dto';
/**
* Lol Status dto
*/
export declare class LolStatusStatusDTO {
/**
* Lol incident ID
* (e.g. `7919`)
*/
id: number;
/**
* Status of the service
* (e.g. `scheduled`, `in_progress`, `complete`)
*/
maintenance_status: string;
/**
* Severity of the service
* (e.g. `info`, `warning`, `critical`)
*/
incident_severity: string;
/**
* Title of the service in locale language
* (e.g. `Maintenance Notification`)
*/
titles: LolStatusContentDTO;
/**
* Updates of the incident or maintenance
* (e.g. `publish_locations`, `author`...)
*/
updates: LolStatusUpdateDTO;
/**
* When was the incident created
* (e.g. `2022-06-15T05:05:22.317047+00:00`)
*/
created_at: string;
/**
* When was the incident archived
* (e.g. `2022-06-14T04:49:00+00:00`)
*/
archive_at: string;
/**
* When was the incident last updated
* (e.g. `2022-06-14T04:49:00+00:00`)
*/
updated_at: string;
/**
* Which platforms are affected
* (e.g. `windows`, `macos`)
*/
platforms: string[];
}