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tsxna-framework

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import MouseButtons from './MouseButtons'; import Mouse from './Mouse'; export default class MouseState{ private _x:number; private _y:number; private _buttons = []; constructor(){ this._buttons[MouseButtons.Button1] = Mouse.buttons[0]; this._buttons[MouseButtons.Button2] = Mouse.buttons[1]; this._buttons[MouseButtons.Button3] = Mouse.buttons[2]; this._x = Mouse.x; this._y = Mouse.y; } get X(){ return this._x; } get Y(){ return this._y; } public IsMouseButtonDown(button:MouseButtons):boolean{ if(this._buttons[button] === undefined || this._buttons[button] === null){ return false; } return this._buttons[button] === true; } public IsMouseButtonUp(button:MouseButtons):boolean{ if(this._buttons[button] === undefined || this._buttons[button] === null){ return false; } return this._buttons[button] === false; } }