tsparticles
Version:
Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
28 lines (27 loc) • 1.37 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.pJSDom = exports.particlesJS = exports.tsParticles = exports.Main = exports.Engine = void 0;
const engine_1 = require("./engine");
Object.defineProperty(exports, "Engine", { enumerable: true, get: function () { return engine_1.Engine; } });
Object.defineProperty(exports, "Main", { enumerable: true, get: function () { return engine_1.Engine; } });
const pjs_1 = require("./pjs");
const tsParticles = new engine_1.Engine();
exports.tsParticles = tsParticles;
tsParticles.init();
const { particlesJS, pJSDom } = (0, pjs_1.initPjs)(tsParticles);
exports.particlesJS = particlesJS;
exports.pJSDom = pJSDom;
__exportStar(require("./Core"), exports);
__exportStar(require("./Enums"), exports);
__exportStar(require("./Utils"), exports);
__exportStar(require("./Types"), exports);