tsparticles
Version:
Porting of the abandoned Vincent Garreau's particles.js, converted in TypeScript. Added many new cool features and various bug fixes.
30 lines (29 loc) • 1.12 kB
TypeScript
import type { Container } from "./Container";
import type { IDimension } from "../Interfaces/IDimension";
import type { Particle } from "./Particle";
import type { ICoordinates } from "../Interfaces/ICoordinates";
export declare class Canvas {
element?: HTMLCanvasElement;
readonly dimension: IDimension;
private readonly container;
private context;
private generatedCanvas;
private coverColor?;
private trailFillColor?;
constructor(container: Container);
init(): void;
loadCanvas(canvas: HTMLCanvasElement, generatedCanvas?: boolean): void;
destroy(): void;
size(): void;
paint(): void;
clear(): void;
isPointInPath(path: Path2D, point: ICoordinates): boolean;
drawPolygonMask(): void;
drawLinkedLine(p1: Particle, p2: Particle, pos1: ICoordinates, pos2: ICoordinates, opacity: number): void;
drawConnectLine(p1: Particle, p2: Particle): void;
drawGrabLine(particle: Particle, opacity: number, mousePos: ICoordinates): void;
drawParticle(particle: Particle): void;
private paintBase;
private lineStyle;
private initBackground;
}