UNPKG

tsparticles-engine

Version:

Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.

106 lines (105 loc) 7 kB
"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __exportStar = (this && this.__exportStar) || function(m, exports) { for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p); }; Object.defineProperty(exports, "__esModule", { value: true }); __exportStar(require("./Core/Utils/Circle"), exports); __exportStar(require("./Core/Utils/Constants"), exports); __exportStar(require("./Core/Utils/ExternalInteractorBase"), exports); __exportStar(require("./Core/Utils/ParticlesInteractorBase"), exports); __exportStar(require("./Core/Utils/Point"), exports); __exportStar(require("./Core/Utils/Range"), exports); __exportStar(require("./Core/Utils/Rectangle"), exports); __exportStar(require("./Core/Utils/Vector"), exports); __exportStar(require("./Core/Utils/Vector3d"), exports); __exportStar(require("./Enums/Directions/MoveDirection"), exports); __exportStar(require("./Enums/Directions/RotateDirection"), exports); __exportStar(require("./Enums/Directions/OutModeDirection"), exports); __exportStar(require("./Enums/Modes/AnimationMode"), exports); __exportStar(require("./Enums/Modes/ClickMode"), exports); __exportStar(require("./Enums/Modes/DivMode"), exports); __exportStar(require("./Enums/Modes/HoverMode"), exports); __exportStar(require("./Enums/Modes/CollisionMode"), exports); __exportStar(require("./Enums/Modes/OutMode"), exports); __exportStar(require("./Enums/Modes/PixelMode"), exports); __exportStar(require("./Enums/Modes/ThemeMode"), exports); __exportStar(require("./Enums/Modes/ResponsiveMode"), exports); __exportStar(require("./Enums/Types/AlterType"), exports); __exportStar(require("./Enums/Types/DestroyType"), exports); __exportStar(require("./Enums/Types/GradientType"), exports); __exportStar(require("./Enums/Types/InteractorType"), exports); __exportStar(require("./Enums/Types/ParticleOutType"), exports); __exportStar(require("./Enums/Types/StartValueType"), exports); __exportStar(require("./Enums/Types/DivType"), exports); __exportStar(require("./Enums/Types/EasingType"), exports); __exportStar(require("./Enums/Types/EventType"), exports); __exportStar(require("./Enums/AnimationStatus"), exports); __exportStar(require("./Enums/InteractivityDetect"), exports); __exportStar(require("./Options/Classes/AnimatableColor"), exports); __exportStar(require("./Options/Classes/AnimationOptions"), exports); __exportStar(require("./Options/Classes/Background/Background"), exports); __exportStar(require("./Options/Classes/BackgroundMask/BackgroundMask"), exports); __exportStar(require("./Options/Classes/BackgroundMask/BackgroundMaskCover"), exports); __exportStar(require("./Options/Classes/ColorAnimation"), exports); __exportStar(require("./Options/Classes/FullScreen/FullScreen"), exports); __exportStar(require("./Options/Classes/HslAnimation"), exports); __exportStar(require("./Options/Classes/Interactivity/Events/ClickEvent"), exports); __exportStar(require("./Options/Classes/Interactivity/Events/DivEvent"), exports); __exportStar(require("./Options/Classes/Interactivity/Events/ClickEvent"), exports); __exportStar(require("./Options/Classes/Interactivity/Events/DivEvent"), exports); __exportStar(require("./Options/Classes/Interactivity/Events/Events"), exports); __exportStar(require("./Options/Classes/Interactivity/Events/HoverEvent"), exports); __exportStar(require("./Options/Classes/Interactivity/Events/Parallax"), exports); __exportStar(require("./Options/Classes/Interactivity/Events/ResizeEvent"), exports); __exportStar(require("./Options/Classes/Interactivity/Interactivity"), exports); __exportStar(require("./Options/Classes/Interactivity/Modes/Modes"), exports); __exportStar(require("./Options/Classes/ManualParticle"), exports); __exportStar(require("./Options/Classes/Options"), exports); __exportStar(require("./Options/Classes/OptionsColor"), exports); __exportStar(require("./Options/Classes/Particles/Bounce/ParticlesBounce"), exports); __exportStar(require("./Options/Classes/Particles/Bounce/ParticlesBounceFactor"), exports); __exportStar(require("./Options/Classes/Particles/Collisions/Collisions"), exports); __exportStar(require("./Options/Classes/Particles/Collisions/CollisionsAbsorb"), exports); __exportStar(require("./Options/Classes/Particles/Collisions/CollisionsOverlap"), exports); __exportStar(require("./Options/Classes/Particles/ParticlesOptions"), exports); __exportStar(require("./Options/Classes/Particles/Shadow"), exports); __exportStar(require("./Options/Classes/Particles/Stroke"), exports); __exportStar(require("./Options/Classes/Particles/Move/MoveAttract"), exports); __exportStar(require("./Options/Classes/Particles/Move/Move"), exports); __exportStar(require("./Options/Classes/Particles/Move/MoveAngle"), exports); __exportStar(require("./Options/Classes/Particles/Move/MoveCenter"), exports); __exportStar(require("./Options/Classes/Particles/Move/MoveGravity"), exports); __exportStar(require("./Options/Classes/Particles/Move/OutModes"), exports); __exportStar(require("./Options/Classes/Particles/Move/Path/MovePath"), exports); __exportStar(require("./Options/Classes/Particles/Move/Spin"), exports); __exportStar(require("./Options/Classes/Particles/Move/MoveTrail"), exports); __exportStar(require("./Options/Classes/Particles/Number/ParticlesNumber"), exports); __exportStar(require("./Options/Classes/Particles/Number/ParticlesDensity"), exports); __exportStar(require("./Options/Classes/Particles/Opacity/Opacity"), exports); __exportStar(require("./Options/Classes/Particles/Opacity/OpacityAnimation"), exports); __exportStar(require("./Options/Classes/Particles/Shape/Shape"), exports); __exportStar(require("./Options/Classes/Particles/Size/Size"), exports); __exportStar(require("./Options/Classes/Particles/Size/SizeAnimation"), exports); __exportStar(require("./Options/Classes/Particles/ZIndex/ZIndex"), exports); __exportStar(require("./Options/Classes/Responsive"), exports); __exportStar(require("./Options/Classes/Theme/Theme"), exports); __exportStar(require("./Options/Classes/Theme/ThemeDefault"), exports); __exportStar(require("./Options/Classes/ValueWithRandom"), exports); __exportStar(require("./Utils/CanvasUtils"), exports); __exportStar(require("./Utils/ColorUtils"), exports); __exportStar(require("./Utils/HslColorManager"), exports); __exportStar(require("./Utils/NumberUtils"), exports); __exportStar(require("./Utils/OptionsUtils"), exports); __exportStar(require("./Utils/RgbColorManager"), exports); __exportStar(require("./Utils/Utils"), exports);