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tsl-textures

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A collection of Three.js Shading Language (TSL) textures

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// TSL-Textures: Scream import { Color } from "three"; import { add, cos, exp, Fn, mix, positionGeometry, sin } from 'three/tsl'; import { hsl, noise, prepare, toHsl } from './tsl-utils.js'; var scream = Fn( ( params ) => { params = prepare( { ...scream.defaults, ...params } ); var pos = positionGeometry.mul( exp( params.scale ) ).add( params.seed ).toVar( ); var k = noise( add( sin( pos.xyz ), cos( pos.yzx ) ) ); pos.assign( positionGeometry.mul( exp( params.scale ).mul( k ) ).add( params.seed ) ); var k = noise( add( sin( pos.xyz ), cos( pos.yzx ) ).mul( 2 ) ); var col = mix( params.background, params.color, k ).toVar(); var HSL = toHsl( col ).toVar(); return hsl( add( HSL.x, params.variety.mul( sin( k.mul( Math.PI ) ) ).mul( 0.5 ) ), HSL.y, HSL.z ); } ); scream.defaults = { $name: 'Scream', scale: 2, variety: 1, color: new Color( 0xF0F060 ), background: new Color( 0xD09090 ), seed: 0, }; export { scream };