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tsinsim

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An InSim library for Node.js (JavaScript runtime environment) with TypeScript support.

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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __metadata = (this && this.__metadata) || function (k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); }; import { Receivable } from "../../utilities/index.js"; import { define, byte, float, word, char } from "../../utilities/decorators.js"; import { PacketType } from "../../types/PacketType.js"; import { ViewIdentifier } from "../../enums/index.js"; let IS_STA = class IS_STA extends Receivable { Size = 28; Type = PacketType.ISP_STA; ReqI = 0; Zero = 0; ReplaySpeed = 0; Flags = 0; InGameCam = 0; ViewPLID = 0; NumP = 0; NumConns = 0; NumFinished = 0; RaceInProg = 0; QualMins = 0; RaceLaps = 0; Sp2 = 0; ServerStatus = 0; Track = ''; Weather = 0; Wind = 0; }; __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "Size", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "Type", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "ReqI", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "Zero", void 0); __decorate([ float(), __metadata("design:type", Object) ], IS_STA.prototype, "ReplaySpeed", void 0); __decorate([ word(), __metadata("design:type", Number) ], IS_STA.prototype, "Flags", void 0); __decorate([ byte(), __metadata("design:type", Number) ], IS_STA.prototype, "InGameCam", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "ViewPLID", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "NumP", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "NumConns", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "NumFinished", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "RaceInProg", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "QualMins", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "RaceLaps", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "Sp2", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "ServerStatus", void 0); __decorate([ char(6), __metadata("design:type", Object) ], IS_STA.prototype, "Track", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "Weather", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_STA.prototype, "Wind", void 0); IS_STA = __decorate([ define ], IS_STA); export { IS_STA };