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tsinsim

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An InSim library for Node.js (JavaScript runtime environment) with TypeScript support.

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export declare class Vector3 { x: number; y: number; z: number; constructor(...args: ([(number | [number, number, number] | { x: number; y: number; z: number; })?, number?, number?])); static clone(vector: Vector2 | Vector3): Vector3 | Vector2; static cloneAsVector2(vector: Vector3): Vector2; set(x: number, y?: number, z?: number): this; copy(vector: Vector2 | Vector3): this; clone(): Vector3; cloneAsVector2(): Vector2; add(value: number): this; addX(value: number): this; addY(value: number): this; addZ(value: number): this; sub(vector: Vector2 | Vector3): this; subX(value: number): this; subY(value: number): this; subZ(value: number): this; mul(value: number): this; mulX(value: number): this; mulY(value: number): this; mulZ(value: number): this; div(value: number): this; divX(value: number): this; divY(value: number): this; divZ(value: number): this; lengthSq(): number; length(): number; distanceTo(vector: Vector2 | Vector3): number; distanceToSquared(vector: Vector2 | Vector3): number; } export declare class Vector2 { x: number; y: number; constructor(...args: ([(number | [number, number] | { x: number; y: number; })?, number?])); static clone(vector: Vector2 | Vector3): Vector3 | Vector2; static cloneAsVector3(vector: Vector2): Vector3; set(x: number, y?: number): this; copy(vector: Vector2 | Vector3): this; clone(): Vector2; cloneAsVector3(): Vector3; add(value: number): this; addX(value: number): this; addY(value: number): this; sub(vector: Vector2 | Vector3): this; subX(value: number): this; subY(value: number): this; mul(value: number): this; mulX(value: number): this; mulY(value: number): this; div(value: number): this; divX(value: number): this; divY(value: number): this; lengthSq(): number; length(): number; distanceTo(vector: Vector2 | Vector3): number; distanceToSquared(vector: Vector2 | Vector3): number; }