tsinsim
Version:
An InSim library for Node.js (JavaScript runtime environment) with TypeScript support.
55 lines (54 loc) • 1.96 kB
JavaScript
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
var __metadata = (this && this.__metadata) || function (k, v) {
if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
};
import { Sendable } from "../../utilities/index.js";
import { define, byte, char } from "../../utilities/decorators.js";
import { PacketType } from "../../types/PacketType.js";
import { MessageSound } from "../../enums/MessageSound.js";
let IS_MSL = class IS_MSL extends Sendable {
constructor(options = {}) {
super();
Object.assign(this, options);
}
Size = 100;
Type = PacketType.ISP_MSL;
ReqI = 0;
Sound = 0;
Msg = 0;
ZeroByte = 0;
};
__decorate([
byte(),
__metadata("design:type", Object)
], IS_MSL.prototype, "Size", void 0);
__decorate([
byte(),
__metadata("design:type", Object)
], IS_MSL.prototype, "Type", void 0);
__decorate([
byte(),
__metadata("design:type", Object)
], IS_MSL.prototype, "ReqI", void 0);
__decorate([
byte(),
__metadata("design:type", Number)
], IS_MSL.prototype, "Sound", void 0);
__decorate([
char(128),
__metadata("design:type", Object)
], IS_MSL.prototype, "Msg", void 0);
__decorate([
byte(),
__metadata("design:type", Object)
], IS_MSL.prototype, "ZeroByte", void 0);
IS_MSL = __decorate([
define,
__metadata("design:paramtypes", [Object])
], IS_MSL);
export { IS_MSL };