UNPKG

tsinsim

Version:

An InSim library for Node.js (JavaScript runtime environment) with TypeScript support.

80 lines (79 loc) 2.54 kB
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __metadata = (this && this.__metadata) || function (k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); }; import { Receivable } from "../../utilities/index.js"; import { define, byte, unsigned, word } from "../../utilities/decorators.js"; import { PacketType } from "../../types/PacketType.js"; import { PenaltyValue } from "../../enums/index.js"; let IS_LAP = class IS_LAP extends Receivable { Size = 20; Type = PacketType.ISP_LAP; ReqI = 0; PLID = 0; LTime = 0; Etime = 0; LapsDone = 0; Flags = 0; Sp0 = 0; Penalty = 0; NumStops = 0; Fuel200 = 0; }; __decorate([ byte(), __metadata("design:type", Object) ], IS_LAP.prototype, "Size", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_LAP.prototype, "Type", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_LAP.prototype, "ReqI", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_LAP.prototype, "PLID", void 0); __decorate([ unsigned(), __metadata("design:type", Object) ], IS_LAP.prototype, "LTime", void 0); __decorate([ unsigned(), __metadata("design:type", Object) ], IS_LAP.prototype, "Etime", void 0); __decorate([ word(), __metadata("design:type", Object) ], IS_LAP.prototype, "LapsDone", void 0); __decorate([ word(), __metadata("design:type", Number) ], IS_LAP.prototype, "Flags", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_LAP.prototype, "Sp0", void 0); __decorate([ byte(), __metadata("design:type", Number) ], IS_LAP.prototype, "Penalty", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_LAP.prototype, "NumStops", void 0); __decorate([ byte(), __metadata("design:type", Object) ], IS_LAP.prototype, "Fuel200", void 0); IS_LAP = __decorate([ define ], IS_LAP); export { IS_LAP };