tsinsim
Version:
An InSim library for Node.js (JavaScript runtime environment) with TypeScript support.
18 lines (17 loc) • 1.08 kB
JavaScript
export var PlayerFlags;
(function (PlayerFlags) {
PlayerFlags[PlayerFlags["PIF_LEFTSIDE"] = 1] = "PIF_LEFTSIDE";
PlayerFlags[PlayerFlags["PIF_RESERVED_2"] = 2] = "PIF_RESERVED_2";
PlayerFlags[PlayerFlags["PIF_RESERVED_4"] = 4] = "PIF_RESERVED_4";
PlayerFlags[PlayerFlags["PIF_AUTOGEARS"] = 8] = "PIF_AUTOGEARS";
PlayerFlags[PlayerFlags["PIF_SHIFTER"] = 16] = "PIF_SHIFTER";
PlayerFlags[PlayerFlags["PIF_RESERVED_32"] = 32] = "PIF_RESERVED_32";
PlayerFlags[PlayerFlags["PIF_HELP_B"] = 64] = "PIF_HELP_B";
PlayerFlags[PlayerFlags["PIF_AXIS_CLUTCH"] = 128] = "PIF_AXIS_CLUTCH";
PlayerFlags[PlayerFlags["PIF_INPITS"] = 256] = "PIF_INPITS";
PlayerFlags[PlayerFlags["PIF_AUTOCLUTCH"] = 512] = "PIF_AUTOCLUTCH";
PlayerFlags[PlayerFlags["PIF_MOUSE"] = 1024] = "PIF_MOUSE";
PlayerFlags[PlayerFlags["PIF_KB_NO_HELP"] = 2048] = "PIF_KB_NO_HELP";
PlayerFlags[PlayerFlags["PIF_KB_STABILISED"] = 4096] = "PIF_KB_STABILISED";
PlayerFlags[PlayerFlags["PIF_CUSTOM_VIEW"] = 8192] = "PIF_CUSTOM_VIEW";
})(PlayerFlags || (PlayerFlags = {}));