ts-useful
Version:
Functions for animation, color transitions, ecliptic, bezier, decasteljau, curves, three dimensional curves, smooth scrolling, random range, randomItem, mobius index, vectors, physics vectors, and easing.
42 lines (41 loc) • 1.21 kB
TypeScript
/**
* copied almost directly from Mersenne Twister implementation found in https://gist.github.com/banksean/300494
* all rights reserved to them.
*/
export declare class WeylRng {
static N: number;
static M: number;
static MATRIX_A: number;
static UPPER_MASK: number;
static LOWER_MASK: number;
mt: any[];
mti: number;
private seed?;
constructor(seed?: number);
get Seed(): number | undefined;
private init_genrand;
/**
* generates a random number on [0,0xffffffff]-interval
* @private
*/
private _nextInt32;
/**
* generates an int32 pseudo random number
* @param range: an optional [from, to] range, if not specified the result will be in range [0,0xffffffff]
* @return {number}
*/
nextInt32(range?: [number, number]): number;
/**
* generates a random number on [0,0x7fffffff]-interval
*/
nextInt31(): number;
/**
* generates a random number on [0,1]-real-interval
*/
nextNumber(): number;
/**
* generates a random number on [0,1) with 53-bit resolution
*/
nextNumber53(): number;
Shuffle(array: any[]): any[];
}