ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
9 lines (8 loc) • 334 B
TypeScript
import { ITextureCubeImageURLs } from "../Interfaces";
import { Scene } from "../Scene";
import { Texture } from "./Texture";
export declare class TextureCube extends Texture {
private constructor();
static Get(scene: Scene, urls: ITextureCubeImageURLs): TextureCube;
static GetBlank(scene: Scene): TextureCube;
}