ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
14 lines (13 loc) • 455 B
JavaScript
;
function __export(m) {
for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
}
Object.defineProperty(exports, "__esModule", { value: true });
__export(require("./CubeMesh"));
__export(require("./GridMesh"));
__export(require("./MDLMesh"));
__export(require("./Mesh"));
__export(require("./QuadMesh"));
__export(require("./SphereMesh"));
__export(require("./TriangleMesh"));
__export(require("./WireBoxMesh"));