ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
11 lines (10 loc) • 389 B
TypeScript
import { Mesh } from "./Mesh";
import { Scene } from "../Scene";
import { vec4 } from "gl-matrix";
import { BoundingBox } from "../Math/BoundingBox";
export declare class WireBoxMesh extends Mesh {
private vertexData;
constructor(scene: Scene, bounds: BoundingBox, color: vec4);
UpdateBounds(bounds: BoundingBox, color: vec4): void;
private GenerateVertexData;
}