UNPKG

ts-game-engine

Version:

Simple WebGL game/render engine written in TypeScript

11 lines (10 loc) 351 B
import { Mesh } from "./Mesh"; import { Scene } from "../Scene"; export declare class MDLMesh extends Mesh { private readonly MAGIC; private readonly FORMAT_VERSION; private onFinishCallback; constructor(scene: Scene, mdlFileURL: string, onFinishCallback: () => void); private FinishLoading; private FinishReading; }