ts-game-engine
Version:
Simple WebGL game/render engine written in TypeScript
11 lines (10 loc) • 351 B
TypeScript
import { Mesh } from "./Mesh";
import { Scene } from "../Scene";
export declare class MDLMesh extends Mesh {
private readonly MAGIC;
private readonly FORMAT_VERSION;
private onFinishCallback;
constructor(scene: Scene, mdlFileURL: string, onFinishCallback: () => void);
private FinishLoading;
private FinishReading;
}